there’s a lot of SB cynicism with shovel knight but you get to join my cool clubhouse, sleepy
Is there?? i don’t recall it getting a lot of buzz here, negative or positive. Which seems nuts to me now that i’ve played it.
i don’t know how you could argue against its quality even if you were burned out on retro 8-bit/16-bit aesthetics. Unless you didn’t actually play it.
(i am not burned out on those aesthetics. i’m pretty judicious about games i play that utilize them though. my touchstones are Cave Story and Spelunky so this is just another one for the hall of fame imo)
Like. SK’s influences are on-the-sleeve obvious, yet at no point has it felt derivative or fawningly referential. It blends them together into something that feels new and laudable on its own merits. it also just makes me smile and smile and smile
my problem with shovel knight is that it looks like it was made thinking about how many level design videos on youtube it would inspire. it plays so clinically “right” that it could’ve been designed by robots.
idgi
I was contantly yellin’ during SK at how good the level design was as I played it. The Plague Knight DLC actually dwarfs the original campaign in quality imo, especially in regards to how it experiments with avatar movement. Your choice of “weaponry” directly affects how you traverse obstacles, as well as how you confront them. I’m so pumped for the new DLC I’m ready to scream.
Shovel Knight is technically better than so many games. It’s like the San Antonio Spurs.
I hate the Spurs
i can kind of sympathize with people who feel like the game is playing them rather than the other way around, i certainly get that a lot with other games
you have to be willing to come halfway with what any game is offering you, and if you are shovel knight is fantastically well-made. if not, it will probably come off as a bit too much ‘by the book,’ asking you to say ‘how many times’ when it says ‘jump’
i think it’s a great game personally
I finally did make that thread, a week too late. So here’s my take on Conan Exiles: (NSFW!) https://selectbutton.net/t/nsfw-barbarian-dongs-the-conan-exiles-thread-image-heavy/3969
SK has this
and this
i can’t get on board with thinking of it cynically, sorry
Yeah, I usually like my media when it says more about the maker than the receiver, but that’s me.
i definitely felt like shovel knight was a bunch of blunt nods to obvious inspirations and i don’t like it very much
however it is occasionally brilliant
Man! Man!! Man!!! i just don’t get those kinds of vibes from it at all!
but, ooookay. i’ll agree to disagree.
I thought Shovel Knight was a very pleasant jumpman with great music. I played through it start to finish at a game night with friends, and while there was a bit of You Just Don’t Get It, Man in the audience with regards to the musical styling, it was a swell time. :>
I got my settlement in Banished up to about 375 people and it taxed my resources almost to the breaking point. Then there was a bit of a die off and the community seems to have stabilized at ~350. I’ve run out of space though so I think that’s about it as far as growing the population. At this point I’m just watching it run on cruise control rather than play it so I think I can put it away for now.
If there’s one thing I learned from this game it’s that humans are not sustainable 
beat Steamworld Dig (3DS). a nice 5 hours mindlessly spent.
now playing Steamworld Heist and it seems like a 2D Codename Steam.
Also played a TON of "Puzzle Quest’ on 3DS and PSP - who knew that adding a meta around match-3 could be so addictive? Why isn’t this on the app stores? Anyway, I am not playing this game any more, I refuse to dedicate more time to match 3.
Started up Radiant Historia, too much text but battle system seems snappy.
I wonder if the divisiveness around Shovel Knight depends on whether or not you played and beat Duck Tales and Mega Man 2 as a kid?
I did not do this, and so Shovel Knight felt like a tightly designed platformer with original takes on old concepts. Maybe it was just a bunch of overt references to games I never played?
I dunno though, this feels like a case of “the game was designed TOO WELL” which has never made sense to me. It’s a charming game through and through.
It is, in various licensed forms. Marvel PQ is a thing, as is Magic The Gathering PQ, and a newer WWE version called Champions. I think PQ2 is as well?
Not A Hero is what you’d expect when OlliOlli folks take on Elevator Action
It seems nice except the frame of ‘hired killer executing criminals to support a monster’s political campaign’ isn’t something I can stomach after 2016. The humor hinges on banal bureaucratic powerpoints about kills = votes and that’s just not angled enough satire that I can then pick up the gun myself
So why is this stomach-churning when Robocop feels plenty appropriate anno 2017? I need to think about tone and inflection on satire to dig this out.
I have been playing this, excellent time waster. The PvP seems kind of dumb to me though, it would be better if you could battle actual humans.
I got a 5 star Takumi and didn’t realize how lucky I was till I started poking around online and realized how much everyone hates him. Also I play with the volume off so I thought Takumi was a lady? I should have known from the lack of cleavage.