I have owned The Void since the end of 2010. At no point have I installed it to see how it would play.
There was a bit of The Void discussion when it came out but a lot of it was on IRC because DewGoddess4_2_0 really liked that game as well.
The Void is the same Russian studio that did Pathologic; itās a pretty interesting psychosexual odyssey working on terrain still largely untouched. Predates the walking sim understanding that narrative allusions are easier served with mechanically unchallenging gameplay (itās balanced brutally hard, just like Pathologic).
the ringed city has some tough stuff yall
I got fucking stuck in Metroid Fusion i think. Im a bit bummed about that
That has to be why I bought it.
Man, I feel like I should spend a month giving like every game in my Steam backlog like ten minutes just to see what the hell I even have there, because man I have a lot of stuff there that I never touched. I think I might also have The Void.
Hey guys I am 21 years late to the party and Quake is very good.
Within the last month I finally set it up with the music and itās so much better itās criminal id canāt be bothered to get that right on Steam.
yeah, quake remains fun and has a unique feel. its roots as a melee combat game show, with the close-mid range effectiveness of most weapons and somewhat bullet-spongey enemies.
All I play is BOTW. Iām on master mode and Iām gonna find fricking everything.
Iāve already encountered a couple of shrines I didnāt see in the first playthrough, as well as a the coolest shrine quest yet (Lanayru). I know thereās some village I never encountered in the first playthrough - I will find it this time!!!
Okay I also played Wild Guns Reloaded which, wow, itās exactly the same game but with new music and characters and a couple of new guns, and thatās just alright with me. Also I fucking suck at the game and play it for 15 minutes at a time maximum before I get frustrated and quit. the new characters rule.
Oh yeah I also played Black Mesa for a bit. I love Half-Life, I think itās aged pretty well. Itās definitely more linear and limited than most people would expect from an FPS at this point, but I think itās really crunchy, and each encounter is obviously very well planned. The bosses suck still though.
Lecarde died from drowning, and the knockback had him land back on the floating platform
How gruesome
i always liked the grim little detail of his spear impaling him when he dies
Played a bit of this Jotun game that was free on GOG. Itās a really pretty, Viking-based Zelda type thingy. Unless I missed some upgrade in the first small area (pretty sure I found everything), the first boss has easy patterns but lots of life and it took too long for me to not die. Iāll probably get through just because the animation and voice acting is so good but man, it really does not take much these days for me to be like āwell thatās it for this gameā
I think I have it setup? Itās all ambient stuff right?
Actually this is really on point for my current playthrough of Black Mesa. I originally played Half-life without any music, somehow, so I thought it was just this one long atmospheric corridor. Black Mesa of course has music (not sure if itās the original) and it really changes the atmosphere of some set pieces. I think I might prefer it without music?
Its industrial music. You probably need a sourceport that can play it from mp3s in today times unless you have a physical disc
Seems to only work in episode 1! I followed the guide.
Man the music cues in HL1 kill
Half-Life has always been silent except when it pumps a killer music cue VERY LOUD after something exciting happens
so on every music cue youāre primed to feel like youāre slow-mo swaggering past a pile of explosions