Games You Played Today Oratorio Tangram


#5033

THIS WAS A TRAP.

I mean the P2 final gauntlet is incredible. Incredibly bad for blood pressure.


#5034

man my contribution to this was so incredibly minimal.


#5035

I played strip peace walker with someone once and even that was not enough to redeem it


#5036

Hey, at least you did contribute! And @LWJoestar, a new attempt could be really fun, but the question is definitely what game or game-making tool to use. Knytt Stories offered an accessible and intuitive level editor, required no programming knowledge whatsoever, and most importantly, it was completely free of charge. It was trivial to copy and paste rooms from each person’s submission level into the final version, which made organizing the event easy, but the game itself certainly has its limitations. I’d hope there’s something better available these days, but I have no idea what that would be.


#5037

Well, that’s my weekend sorted.


#5038

Huh. I wonder if the US version got toned down or something. I don’t remember it being that difficult


#5039

I wanted to be cool and do this thing and then my part ended up being really insubstantial because I couldn’t figure it out. Also in the writeup afterwards Jason was like, “Wow, this guy’s level was surrounded in bottomless pits!” or something. And I was like oh, it was? Bad memory


#5040

From Saltwater Breach was 07 or 08 iirc. Knytt stories was neat, good times


#5041

Finished up RE4 again for the first time in a decade.


#5042

i miss Knytt Stories

i think my favorite part besides the simple creation engine was that it was a wholly non lethal take on Metroidvania, all your skills were focused on making the world more easy and fun to navigate. And it felt really good, kinisthetically, once you had enough powers at your disposal.


#5043

Dragon Quest XI: how do people finish these things? i was ready for it to be over around Hour Ten.


#5044

got to a different character in nier automata, died and gotta go thru some stuff. HEartbreaking


#5045

Even for a DQ I found the first 10 hours especially humble and simplistic, but it does gradually show more and more promise from investment - real nice story and exploration/battle hooks come along around ~25 hours (mileage varies of course, so a couple chapters after getting your ship).


#5046

The music in this is surprisingly rockin’


#5047

oh fuck yes this is my jam


#5048

The air pressure and gravity sliders always made me :sob: as a kid


#5049

I played the Incredible Machine for like a year before I realized there were puzzles to solve and it wasn’t just a physics sandbox.

It was super fun anyway.

Still one of the best puzzle series ever, imo


#5050

dq8 has me hooked


#5051

work time fun works amazing on ppsspp except for this minigame based on der erlkonig by goethe, because you get an instant game over for some reason. i might be playing it wrong though. minigame compilations are an underexplored form. people already flip through ROMs like tv channels


#5052

Pretty close to having 100% completion in Spider-Man, and I guess the flaws are a bit more apparent.

Namely! Stuff that isn’t a main or side-mission just kinda drags. Each of the game’s districts have a certain number of random crimes you have to clear, but there’s an awful lot of overlap in mission styles between each of the factions.

I guess it was always gonna be that way by necessity, but it’s the last hurdle I have to the Platinum, and it feels like a grind.

There are also two side missions in particular that have their own mini-narratives. One is dull, and just tests how well you know where certain landmarks are in the city, but another involves a member of Spider-Man’s rogues gallery and is really pretty cool. Hopefully the inevitable sequel does more of those.