dunno how the exchange rate is for CAD to JPY but if you’re setup for it, amazon.jp has digital codes for ~5600y, which is 42.60 USD
it’s certainly better than the local eShop prices
in Canada they just do a pantomime of capitalism because no one is sure how it’s supposed to work and the general consensus is that we must be getting it pretty close
replayed Batman (GB) on a lark. what an incredible game — maybe the best title from the system’s early era when games modelled themselves after SML (certainly the most polished, at least). it’s a shame that the sequel is such garbage.
the last level is a real difficulty spike of an autoscroller — about 10 times harder than the rest of the game combined, going by death count (lost two credits to it).
love some echo’s
it is kinda odd how the game doesn’t let you scroll backwards at all, given how the entire level is loaded into ram at once.
also, if you poke the stage number variable ($C0C2) at the right time you can warp to the final cutscene, but instead of playing the credits it will dump you into this invalid stage
no i’m not thinking of doing anything with this game even if the compression algorithm seems dead simple to crack why are you looking at me like that???
messing around with reshade in quake and accidentally recreated the sb aesthetic
surprisingly playable in this way
Of course, immediately after I finished Dark Cloud, I began playing Dark Cloud 2. I am now 15 hours into the game, which according to HowLongtoBeat, means I’m a quarter of the way there. I’m approaching where I left off as a tween. The anticipation is getting to me.
It is a lot more involved than its predecessor. With this game, Level-5 has clearly struck upon their signature style. Their signature style is more systems. There are a multitude of overlapping side-activities and systems that threaten to colonize my mind the deeper I go. I hope I am still tethered to reality. To illustrate my point, let’s look at what we can do when we catch a fish.
Halfway through the second dungeon, we get a fishing rod and it feels familiar because that was the main side activity in the previous game. Once we catch a fish, we learn that we earned Fishing Points, which are experience points that can be spent on being better at fishing. From our inventory screen, we see that we can sell our fish or “Spectrumize” it. That means we can turn it into status points that we can “Synthesize” to our weapons. If we buy a grill, we can cook the fish and eat it to restore health.
If we have a gift bag, we can place three of the same cooked fish in the bag and throw it at a monster to see if they like it. If the monster likes it, we’ll get a special coin after we kill them. The coin will let one of our characters transform into a monster themselves.
If we took enough pictures with our camera and read the right book in someone’s house, we can invent an aquarium. Buying glass and metal materials let’s us build said aquarium. We can put our fish inside of it and look at it. We can also feed the fish or move it to another tank. Besides the showroom tank, there is a breeding tank and a fighting tank. We can combine two fish and make a new one with the breeding tank or we can have them join some tourney idk I haven’t done it because there are 5 other systems I’m trying to think about right now.
You get a mech very early on and dungeon crawling is so much better with it. I’m actually afraid that I’m going to overuse it and underlevel my weapons, but the reward of breezing through each floor is too great.
we’ve been trading off the controller on threads of fate/dewprism as a bedtime snack. mint is the best videogame protagonist ever, the chunky 3d models and flat vivid colors are chewy and delicious and the ost deserves some kind of youtube revival. i’m bad at games but despite its reputation and simplicity it can be a bit tricky. fancy mel’s atelier is a cruel mistress…
I think I am burning myself out on Destiny 2. I played a lot of it this week as I was home sick with COVID. I’ll probably play enough to get through the weekly story quests for the season and the season pass but without doing dungeons and raids, there isn’t much for me to do beyond the new activities and strike/crucible/gambit bounties. I don’t think I am coordinated enough to do dungeons and raids.
i hate the platforming in that game so much, the atelier was hair pulling
left: compressed font in rom — right: uncompressed font in a separate file
The font is 665 bytes compressed and 656 bytes uncompressed, giving us an astoundingly bad compression ratio of 98.6% (that number is supposed to be above 100%).
Amazing.
It fucking sucks, so if you’re ready to hate a game yeah, that’s the one you want.
Responding to this a week later just so I can advertise my ancient and defunct yt channel:
Legend is… ok. Ok, it’s not good. It’s bad, basically, is what I’m saying.
Anniversary and Underworld are both very good and worth playing.
Or, you could watch my LPs of all of them on my channel wow!!!
finally played MIRROR’S EDGE CATALYST and it is indeed disappointing but not for the reasons i thought it would be (note: i last played the original like a million years ago)
the movement HAS been streamlined but not in bad ways imo. it’s not like assassins creed where you just hold buttons down, you still need to actually push buttons, but it’s much more forgiving which may put some people off, but initially i was having a blast launching myself around the rooftops of the city
everything else sucks though lol. well it looks pretty great except so many locations look the same (but the rich people apartment area is REAL pretty). the story is a real mess and feels like it’s missing a third of it, and few of the characters are likeable
combat is back and it keeps going from either clunky and tedious as hell when it’s not working right, or hilariously easy when it does (but also boring). the main story likes to lock you in rooms with enemies you have to take out, and you have to start from the beginning if the last dude out of like 8 or so kills you. there is a new move where you can jump on peoples heads and keep on running past dudes which is great, except the aforementioned combat arenas keep popping up
but the main problem is the new open world. at first i thought it was pretty cool, but it’s full of open world filler fluff, and nothing interesting is done with it. it also makes me really miss the set pieces from the first game, which this game lacks… the main missions ARE more interesting than the open world level design, but not by much. everything was just so forgettable.
but the biggest problem for me is having to go back and forth and back and forth between mission areas and your HQ because it’s going over the same paths over and over again and none of them are interesting enough to justify it. it’s so boring! you do unlock fast travel but then whats the point of playing at all? the game is about moving, and really running around the open world bit is like 50% of the game.
i feel they could have made it work if they cut down on open world fluff and had more interesting/hand crafted events/items to find, and if there were more ways to go back to HQ or, you know, have the main mission meeting points at different places to encourage running around different places in the world. And have more interesting landmarks and locations that feel different from each other.
i was about 3 hours away from finishing the game apparently, but it wasn’t the crap combat, the crap story, or the dull mission design that made me stop and skip around a video of the rest. it was finishing a mission and being told to run back to base for the 20th or something time. i also hadnt been unlocking the safe houses (i really had no interest in side stuff) so couldnt fast travel near it and decided to just not waste my time.
so yeah, a real disappointment, but if you get it for free or cheap, it’s worth running around for a couple hours because it does feel good, there just isnt interesting enough actual level design to go around it
it’s 1 am so sorry if this is unreadable
in conclusion i hope they nail it with the second reboot which im sure will happen one day maybe!!
I’ve put off playing this for so long because many of the things you describe are going to sap my enthusiasm very powerfully
I started participating in a weekly Rivals of Aether tournament on Monday nights two weeks ago, and just having something fun to look forward to on Mondays other than the work grind has really improved my mental health. Video games: they’re good for you!
I don’t want to live in a reality where this is true
yeah I recently realised I could play this on game pass streaming and it’s an okay game but a poor mirror’s edge game and it really makes me wish they could’ve made something that actually had the spirit of mirror’s edge
probably just means I’m going to replay the original once my steam deck gets here tbh
ah, except Amazon is on to me and won’t let me check out with my actual billing address
I went through this, it’s a whole thing, you have to add a Japanese address (there are proxy sites that can give you a legitimate one for free), make it your default delivery address and then make that your default digital delivery address
I visited a friend last night and tried Half-Life Alyx last night. I think I got a bigger kick out him telling me to try YouTube VR first and the top suggestion was Staind and Godsmack together covering 4 Non Blonds live and you’re standing on stage way too close to Aaron Lewis.
VR makes me motion sick but I can see why it feels kind of magical.