games you played today chronicles X: ten things I played about you

I too first saw star wars during the 1997 theatrical run and was crazy about it pretty much up until the prequels came out, at which point I mostly lost interest in star wars

these were the first trade paperback sized books I ever read. and the DOS games were all really cheap by then

7 Likes

On my last night of plus I revisited Hollow Knight and holy shit I hate this jump. But lol this game is incredible y’all are wrong. What strong direction in everything. Love the bullshit map. Good hard decisions into everything. It’s one of the few souls-likes that captures Souls Mood and has distinct identity.

I like hate playing it but I can’t ignore its inherently quality and how that would attract others.

7 Likes

i think i saw sideways on dvd and revenge of the sith around the same time before middle school

anyway the best praise i can give outlaws is that ten hours in i like its world and characters more than any star wars media except andor

7 Likes

I’m really feeling like @u_u would have something to say about this game if they ever had time or the will to play video games again.

4 Likes

Stuck on the Stage 2 boss of Shadow of the Ninja and realising the game doesn’t let you continue froma stage if you quit regular arcade mode. I either finish an entire run or lose all progress and i got other stuff to play. Kinda wish they’d just let you unlock stage select in the same way they do for time attack and just have you sacrifice a full arcade score. I ain’t getting a good score rn so why not let me practice

Edit: You can continue but must exit from a game over (as opposed to a pause) to do so

4 Likes

Having a great time playing all these Castlevanias again. I’m going through all the DS Vanias on every mode (they’re so short), inserting one or two Classicvanias between them as a nice change of pace

This is the first time I’m seriously playing as the mage girls (Yoko and Charlotte) They rule. I’m disappointed in young me for only ever playing as the whip guys

Everybody loves CV Bloodlines and the leaning tower of Pisa is incredible, but the lack of infinite continues is a huge disappointment. CV1 in retrospect was very modern for allowing one to infinitely bang their head against Stage 5 and I just kind of want to dismiss Bloodlines entirely for removing this

Meanwhile losing a continue in Haunted Castle remake has no consequences outside of score. I just got back to Dracula Phase 2 after losing a continue. Maybe a bit too much in the other direction

10 Likes

i don’t have the game so i don’t understand, but does this part of this video help: https://www.youtube.com/watch?v=SWb9yBRThqw&t=813s ?

1 Like

I am kind of curious, if I ever play a lawnmower sim style game again it will probably be this one, but right now I am still working my way through the Final Fantasy Pixel Remaster games. I’m on 4 right now and it is… way harder than I remember it? I think maybe because I know exactly where to go from having played it in the past I am just kind of underleveled. I’m at the evil possessed dolls of the Dwarven realm right now and when they morph into their megazord form they are able to smash off like 90% of my strongest character’s HP, it feels completely outrageous. So I’m sure if I grind a bit more it will become more manageable.

But, beyond that, something about the series I never really appreciated before is how much the introduction of the ATB system changes the GameFeel. The relaxed pace of purely turn-based battles in FF1-3 made them feel like very gentle ways to kind of whittle away the leisure hours, every choice made deliberately and strategically. 4 and beyond never felt particularly hectic to me in the past, but after dozens of hours of that, it is incredibly stressful to keep getting wallopped while I’m trying to plan my next move. Please just be gentle to me… I am old and my hand eye coordination is not what it used to be

Hilariously, we are probably going to end up getting a PS5 at some point this year despite the fact that it still feels like it doesn’t really have any games–Baldur’s Gate 3 has been the subject of numerous household discussions and my wife has, I’m pretty sure, watched through at least 3 full play-throughs of the game over the course of the summer. It’s funny how our gamer styles are very different but converge at exactly Larian Studios’ backyard. At this point a PS5 is a more reasonable goal than a souped up gaming PC, so despite the probably clunky interface that is probably how we will do it. We have both played through Divinity OS 2 a couple times on PS4, I can’t imagine it’s much worse than that. So anyway when and if that happens I will also probably try to play the star war of the moment. I will be sure to report back with my findings on re: whether this game upends the Glurp Shittoverse

17 Likes

Thanks but not the right boss. I will look up a video soon though just to see if the pattern I’m trying to practice is me going up the right tree.

I’m playing as the girl ninja so not sure if the stage order changes depending on character, i don’t think it does

Edit: Got it! Was halfway there with the caltrops in case anyone else was wondering. https://youtu.be/TFSDWuwclbM?si=K0m8MNzifz9Z6JNJ&t=943

1 Like

this is made moot by the fact that there is a password system, though. unnecessary jumping through hoops, perhaps

2 Likes

Haven’t posted in a while. Hello again. Here is my update from the last several months.

Mainlined the story and a few of the challenge levels of Tactical Breach Wizards in just under 30 hours on default difficulty over the past week or so. The most apt comparison, for me, is XCOM: Chimera Squad which I remember mainlining back in 2020 in just over 30 hours.

The writing is clever and good if a bit too copious for my taste. The characters are messy in a pleasant way. There is an info-mapping board portion of the game that I didn’t enjoy that feels vestigial but luckily does not come up often and only serves to flesh out and rehash the story.

The tactical play is very good. The narrative is integrated in several delightful ways. One of your characters is a seer that can look a few seconds into the future. This gives you near perfect information and also allows for undo steps all the way from the end to the beginning of the round. This allows for experimentation and poking at all the different well designed system interactions. There are optional challenges to unlock fashion choices, some of which look pretty good. I had no problem getting the fits that I wanted by getting at least one of the challenges on most levels.

Level ups are solely to add perks but are very significant and can work in different situations. Many of the levels play with the combinations of characters so the different builds interact in unexpected ways sometimes. Respecs are limited but I only did a few and still ended up with 15 or so by the end.

Not sure if I will compleate all of the optional missions, of which there are many. They got a little too puzzley for me, but there is a whole genre called Survival Missions I haven’t touched

This is a a very Northern English playable cartoon from the publishers of Untitled Goose game. I finished it in just under 4 hours a few weeks and enjoyed it a lot. You are a little guy who can go around, jump, and smack things. The sheer number of jokes per screen is impressive and the sound is really good. Some of the voice acting is mumbled or really fast so I, even as an American enjoyer of all foreign English language media, had to play with subtitles on. Funnily enough, there are two options for language. One is straight subtitle and the other is a translation to radio English. This also affects the options text. It’s worth a play and could be fun with a friend too. It reminded me a bit of Chuchel from a few years ago which I finished in 2.5 hours.

I was an early backer on this as being a relatively recent 40k head and a fan of the developer’s (Owl Cat) Pathfinder games. It’s strictly turn-based unlike the Pathfinder games, the most recent of which had turn-based as a well fleshed out option. Every encounter is scripted and designed by hand. I kind of stumbled into an OP melee build for my main character about half-way though. At first I though the game may start throwing some more difficult stuff to counter the build but it did not. I think this is understandable as this is a brand new system the developers created themselves and it is big and complex. I just couldn’t go back after the time I had put into it. My playtime is skewed but I definitely put in over 100 hr into the actual playthrough.

The new DLC got pushed from last month to this month 9/24 so I am planning an evil chaotic playthrough with a guide for the main quest for when that comes out.

Edit - Also picked up Elden Ring and got up to the boss right before the DLC for the first time but have not had luck winning that fight.

12 Likes

Not really in the US/EU versions since the password keeps track of lives and continues. Can’t lose too many lives in the first stages or you’ll have a useless password

I’ve been playing the japanese version only gives passwords after a game over, and using the password puts you right back at the beginning of the stage with full lives and without using a continue. Which eliminates the need for continues entirely and mean unlimited continues in practice

I can’t ignore that the game is going out of its way to prevent unlimited continues though, even if it’s failing

3 Likes

The game lets me continue from the part of a stage I last died at in the normal arcade mode, but I think you have to die and quit for it to save.
Does the continue option not show up for you on the main menu?

Edit: Also that caltrop method looks like it probably takes longer than just crouching at the end of the beam and using the grappling hook a few times and then dodging the missiles. I got stuck on that boss for a while too because I thought you needed to kill the cannon on the bottom (which is what I thought the caltrops were for)

2 Likes

if you want bloodlines to be easier, play as the spear bishie. he has an insanely useful superjump move

don’t use continues though

2 Likes

the suffering can never end, it must go on daily

thus I am condemned to phone game post

Snowbroke: okay, the game has made it the first anniversary milestone. they celebrated this by making things hornier (which may have backfired) and doing a storyline where the first two characters you meet get new forms and also they think they’re marrying you. Lyfe’s new form, WyfeInfinite Sight, is a fun and well designed shootbang character who is about doing gunkata things and the new Fenny, WifennyStarshine, is a broken and stupid support. personally speaking, I like Starshine more because her gimmick is her support skill is summoning an extra magazine of ammo for the character on field, effectively doubling their ammo and also boosting their damage. also she has three charges of this

I’m happy for this addition, as Fenny is now back into the meta now that she has a support built for her, Fenny

(you can run a team of Fenny/Fenny/Fenny now, actually, but you get diminishing returns after the second Fenny)

oh, and they added a room where you give the girls massages. if you’re into that kind of thing.

anywho, a couple of weeks back around the launch of the latest patch, they dropped a news item on daily reset one day informing the playerbase that they had flown too close to the sun and parties (one might say, a certain Party) (the CCP. the government. Chinese horny cops.) were making them censor a bunch of buyable and default skins for characters.

boobs are bad?

they achieved this by patching the client and whoops the file that turns that stuff on is a text file in the install folder and you open it and change a 0 to a 1 and the horny is back

friends, you always win when you’re horny. I for one appreciate the devs and their continued attention to the playerbase’s wants

Samba Impact: well, the Genshins finally escaped France. but not before I got Emilie, who is a perfumer/police chemist lady who kills things via arson. she is very soft spoken and and not a horny design (please note that Genshin already got got about 2 years ago and had to censor 4 female unit’s default skins, so they’ve already tested their limits) (unless you’re horny for legs. she’s got a lot of leg showing. I won’t judge.). I don’t think a lot of people pulled her but that’s fine, I’m enjoying her being kind of good

anyway, they made it Natlan, the nation/kingdom/place of firepyro. and normally, I would go into a big long thing that hey maybe the place inspired by Latin and South America and Africa should maybe have more brown people but I begrudgingly give them credit that they added more generic NPCs that are brown and maybe some of the new characters they’re adding are a little brown (not too much, let’s no go crazy). to be honest, I forgot some of my anger when I walked in and heard the new music they did, which probably makes a bad person and a racist and a bad brown person but that music is p good

also they added Kachina, allowing my geo perversion to extend even further and also she is precious and if anything happens to her in the main story quest I haven’t played yet and probably won’t touch for another week or two, I will glass over the entire continent.

her being able to proc the new broken support gear set is completely unrelated to my opinion

also also (attn: @Kilroy) she is a pika

A Few More Zeds: so I bumrushed building the two teams I needed to do endgame and now I’m in that magical state of account where I’m building whomever the hell I want and enjoying the game at my leisure, which means I’m rolling gear and cussing at the screen when they level bad

I managed to kick to the curbreplace boring standard S rank fire lady Soldier 11 with shiny limited S rank cop Zhu Yuan. I pulled her for 3 reasons:

  1. she does a lot of damage and is built around dumping it all in the stun window, making her hilariously effective in a game built around getting enemies into Break
  2. and 3.

once again, it pays to be horny

I tried pulling her short robot lady friend who does the stunning thing and then lost that 50/50, but that just means I have a guarantee for the next unit, Caesar, who if I understand the current state of her beta (also Ceasar is a woman), is going to be the most broken character in the game and the best support for at least 3-4 months and the only sustain in the game

also,
image

also I guess very soon a certain game is going to get its global version and it’s going to have a cursed (complimentary) localization, that probably won’t mess with my life at all

5 Likes

I just fixed my hyperdrive and went to tatooine btw

2 Likes

I just got the hyperdrive too but haven’t left Toshara yet. I’m pumped now that the story is all set up. Heist stories are kind of played out but what else would motivate an outlaw.

ND-5 is a cool droid character. I want an Outlaws prequel starring this guy. We need a Star Wars story that is just about a cool droid.

1 Like

Actually, The Suffering as well as The Suffering: Ties That Bind were delisted on the 1st.

13 Likes

I can see the continue option but when i quit out it is always unselectable. I figured it’d be usable but when I got to stage 2 and quit it didn’t let me continue :confused:

I think its because i quit while alive rather than dying and quitting. Might try it but i wish it was a bit more transparent about how progress is saved

Edit: Just tested it and it works. You MUST game over to save. Thanks @GherkinForce

4 Likes

It took me 3 hours to play through Castlevania Revamped: a fangame on a mission to turn CV1 into a Metroidvania. Wow. Castlevania as a search action game.

This is more Metroid than Igavania since Simon doesn’t get xp and instead improves from finding life ups / hearts up / whips / search action verbs. He also can get money from candles and enemies to buy cards, which he can equip 3 of.

This starts rather difficult, Simon has 15 hearts and 4 life points, the first boss Giant Bat has a complicated pattern and it takes like 30 hits to kill. Which breaks the implicit rule of Castlevania bosses not being damage too durable.

The game eventually breaks a lot of other rules, but this time in the player’s favor. Simon gets enough movement upgrades that he moves more smoothly than Alucard ; he can float like Peach indefinitely and climb walls and slide at mach speed.
He can get a card that negates fallback on hit. which really makes the game not feel like Castlevania anymore.
And one of the subweapons is a laurel which can instantly heal 1HP for 7 hearts. With the right cards this can be upgraded to 5 hearts for 2 HP. Near the end of the game you should have around 150 hearts. The laurel is just ridiculous. I could eat every attack from the last bosses and still win with more than half of total hearts left

When playing I got a mail from Playstation thanking me for buying :

  • a demon slayer game
  • Costumes for the demon slayer game
  • Some Fortnite skins
  • Spice and wolf VR 2
    For 126€

I had been obviously hacked, and I hurried to block my credit card and change my PSN logs. But my PS4 was already on………?

Turns out I wasn’t actually hacked and I instead had turned the PS4 on and was browsing through the PSN store by mistake while going through CV Revamped on a Dual Shock. I was pressing the A button to both make Simon jump and to buy a Beetlejuice Fortnite skin at the same time

Thankfully I could get in contact with someone at Playstation and managed to get the money back. It took about 1 hour.

I’d give CV Revamped a 7/10 but it made me buy Fortnite Skins so I have to lower the score to 2/10

29 Likes