my friends’ little game club has a spread sheet of themes collected over the years and my friend chose one of mine dubbed ‘Chill Happy Hangouts’
Schim - I didn’t choose this one though it looked cool enough in development over the years. the shadow puddle jumping is a neat visual hook but its used to follow an irredeemably boring generic coming of age story, like I don’t think they needed to make this a Nintendo-designed-into-the-ground puzzle thing, simple exploration would be fine, just make an interesting world and characters! but nope. (NOT CHILL)
Gardenarium - I held off playing this for years cuz I thought it was VR only but it’s not! Beautiful hand drawn animations and geometry so abstractly flat shaded at times that you get a nice kind of sixth sense navigating some of the spaces without any real texture indication as to the shape…just a laid back exploration where you collect more soda to jump higher. (CERTIFIED CHILL)
Grow Up - I really dug the first one and we didn’t dig far enough to explore the extra gadgets and stuff added to this sequel but climbing on and growing and extending phallic flora up, up, up is still fun even if the tutorialisation at the beginning is less than chill it’s (CERTIFIED CHILL)
Wide Ocean Big Jacket - My friend added this one randomly and…it’s a really barebones like visual novel with some walking around…split between dialogue on a black screen and low poly flat shaded wholesomesque camping trip spaces. we were pretty bored once the novelty of making fun of it wore off (tbf this is not my kinda game at all and probably not best for a group setting). (NOT CHILL)
Katamari Damacy - What more can be said? Well I can think of one thing: the Steam remake suck ass, piss poor framerate! Even with the time limits it’s always gonna be (CERTIFIED CHILL)
Catlateral Damage - I wasn’t paying as much attention to this, another one added by my friend, you are a cat in first person swiping physics objects in a house to create maximum damage and I think there are objectives but the art style and music (HR onboarding videoesque) are so generic…yawn. (NOT CHILL)
Map Collection - I’ve raved about Room Map to my friends but hadn’t played the others in the Map Collection WOW! We all had a transportive experience with these. I tried to explain how these games rewired my brain re: geometry and exploration and intimacy…I think Apt. Map is my fav now! (CERTIFIED CHILL)
Noby Noby Boy - I brought my PS3 over to play this one and we couldn’t get the network connection to work initially. Still, we had fun, this game still looks amazing, just a delight to watch someone play and let the colours and smooth polys and tunes soak into your brain. Then, we decided we really needed to connect to the 'net and with some help from a friend over the phone (the network router at their house was very temperamental with the PS3 for some reason) we finally hooked up and…I’d never seen the “Girl Has Arrived Back At Earth” end game! I was moved! As we read the letter about living in a game world vs. the real world and being happy and being sad and connecting across the world…I teared up…almost lost it! What a beautiful gesture of a game. (CERTIFIED CHILL)
Pokémon Snap Yeah I coulda watched my friend play this for another hour at least but it was getting late at this point. The Pokémon as paparazzi groundhog day gameplay loop is good. (CERTIFIED CHILL)