games you played today chronicles X: ten things I played about you

Enjoying Final Fantasy through FF & FF2 Dawn of Souls on the GBA. It is delightfully generic and great to play in a portable context where I can do some grinding or a bit of an adventure out into a dungeon, and save and just pocket the thing. Playing it on my RG35XX, and it’s just flawless.

I just wandered for the Elf town and into some undead dungeon located in a hole in a marsh, and found some mysterious crown. No idea what it’s for. But I figure I just completed something necessary earlier than I had to. Good, I say.

I have a question. How do I get other classes like Ninja or Wizards in this FF? Seems like I’ll keep my four characters and maybe somehow reclass them?

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i played malcatras’ maiden finally

abuse is central both in horny and non-horny ways. absolutely warped perspectives. it’s really good. almost everyone who matters is a maid. they can make hrt meds with magic in the house! that if anything is worth all regrets of your miserable puppy life

i never look stuff up so i didn’t realize the murder & violence warnings meant that this sometimes turns into action with guns and magic and bodies being broken. girl is just trying to heal from her bullet wounds when sis suddenly wants to do some blood play.
oh right, take the content warnings seriously!

so fucking good

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when you bring bahamut the rats tail your classes will be upgraded :garfpro:

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The writing in Too Hot to Handle Season 3 was bad (just like the two previous seasons tbh) so I bailed.

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sega’s appoooh! the wrestling game

this is abdullah the butcher kicking andre the giant in the face

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I finished Dragon Ruins, a game I had to play after I saw its little tagline of “a dungeon crawler for tired people.”

It’s pretty good. The loop of getting as far into the dungeon as you can, dipping out, leveling/gearing up, and going back in is dead simple but it works. And aesthetically it’s pretty great.

I’ll probably never play it again, but I enjoyed it.

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The one youtube comment I ever left was on some supradarky upload of a mid PS2 JRPG track (ar tonelico? idr) 15 years ago with “this sounds a bit like touhou” and every year i get an email that someone replied with “TOUHOU MENTIONED???”

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zun worked on some (completely non-touhou) ps2 games just as like a dayjob, right?

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played forza horizon 4, tl;dr love it, buy the ultimate edition before it gets delisted from steam in december

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yeah FH4 was a real masterpiece imo, driving games were getting really good there toward the middle of last generation but this was easily my favorite, maybe ever

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I’d be playing fh5 now if they’d bother to fix whatever is making it crash in start up to this very day, for no small amount of punters
fh4 was fine but I’d always appreciate new roads

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what happened with the most recent motorsport?

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i thought it was kind of boring, sort of pales compared to GT7’s features and models (cars, tracks, etc). just a very bare bones experience that didn’t do a lot for me

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i enjoy this guy’s videos

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Got an S rank score in it at last

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With Gran Turismo you can tell the folks at polyphony digital are into jazz

With Forza you can tell the folks at turn 10 are into…golf

They have the same problems that 343 have in that they use a lot of 18 months contracts on projects that are 4+ years long. Lots of outsourcing makes turnaround on details difficult. Everything is sort of disconnected without a strong creative direction. Add to the fact that in previous games racing leagues would have to do insane workarounds like ending races a lap early and having an out lap.

It’s just bland, somehow. Like the developers do not want you to know they have preferences in anything.

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Konami Antiques MSX Collection Vol.2 (PS1)

From JP PS3 PS Store. Collects the following Konami MSX games:

Konami’s Golf
Konami’s Billiards
Hyper Sports 3
Athletic Land
Magical Tree
Yie Ar Kung-Fu II
Knightmare
Super Cobra
TwinBee
Gradius 2

Got it for Super Cobra, 'cause I’d been thinking about that game from Konami Arcade Classics (PS1) but couldn’t handle the color cycling ground effect when you die (same with the prequel, Scramble)–but the MSX version doesn’t do that. = D

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It also might be a bit easy 'cause I got to stage 10 on my second try. The arcade version has 11 stages but I dunno how many this one has, there doesn’t seem to be a video on YouTube that even gets close to stage 10. : PP

Yie Ar Kung Fu is my keeper from Vol.1, but YAKF II makes it a dodging projectiles game rather than a eh proper fighting game.

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Athletic Land is almost a cool game but it just remixes a few platforming tricks on each new screen and that gets old, also the difficulty is all over with lots of them being way too easy.

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Knightmare is SWEET. Antique fantasy shmup. I mean okay, the scrolling is super chunky just like all MSX scrolling games and that was putting me off MSX shmups for a while, but something kinda clicked here and maybe I was getting a slight headache but still it’s so good.

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Trivia: Knightmare is the prequel to The Maze of Galious, the inspiration for Castlevania II and La Mulana.

And then I played Gradius 2 which is a separate sequel to Gradius, made for MSX (ie, it isn’t Gradius II), and golly.

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The colors! AND importantly for my play tastes, your default speed isn’t unplayably slow, and you have unlimited continues. So this is a Gradius I can get into. Made me go back and take another look at the two Gradius games in Vol.1–Gradius and Gofer no Yabou Episode II (that’s another made-for-MSX one)–and also Gradius II for Famicom (how did that never come to NES? and how is it relatively affordable on eBay? anyway unlike Gradius (1) NES and Gradius II (arcade) your starting speed is playable and you’ve got continues (well the arcade has those yeah), wooo).

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i highly recommend magical tree.
doesn’t seem like anything special at first, but there’s something about it that really hooked me

also famicom is generally one of the few old consoles that’s still cheap and fun to buy games for.

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I know there are a lot of cheap Famicom games but I thought that was just the common or less good ones. Anyway I’m glad Gradius II was reasonable–I was worried it would be in demand since it was Japan only.

I bounced off the “happy young Indian brave in nature” shtick of the player character in Magical Tree. The pasted-on smile, short shorts, lunatically happy music–I can’t deal.

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Sometimes i download a bunch of games on vimms with as little context as possible and i’ve become captivated by digimon world 1…

Honestly deeply mid game but its so fucking idiosyncratic and full of systems that just trying to figure out what the goddamn thing is and what it wants has been awesome? I feel like i’m playing rain world. Play game, fuck up, learn a bunch, basically ruin my playthrough, restart with new clarity. I finally got one of my babies to digivolve into champion. Having no actual levels or exp to gain is pretty interesting! Battling is just like. A thing i do to keep my little creature disciplined, rather than a technically infinite ceiling.

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