There was an old indie game called MAD: Global Thermonuclear Warfare that was a RTS with unit building and such but was exclusively fought with nukes. I don’t remember if it was any good, but it was kind of exhausting to play thematically. It’d throw up casualty numbers whenever you got a strike off and the RTS-requisite racial announcers would get really excited about killing tens of millions of people.
I have a recollection of nuclear explosions in SimEarth. but I’m not sure if you could trigger them yourself or if they were just a random event that happened if you screwed up somewhere.
They might be triggered yourself, I can’t remember. But they mostly occurred if an intelligent species with a high enough tech level went to war.
If their tech level was high enough when the nuclear war took place, robots could evolve from the nuclear explosions and become an “animal species.” Eventually they could evolve intelligence and start their own civilizations.
simearth was cool
you can form a stable loop in simearth where a civilization goes to war against itself, the survivors escape into space and the robots evolve into the next civilization that would repeat this cycle. If a robot builds an artificial simulacrum of itself, what do you call that?
Not really sure if the ‘nuke’ and ‘fusion’ weapons in the Turok series are actually nukes, but it seems like every game has one except Rage Wars (which has no equivalent?) and 3 (which has a black hole gun instead).
Whoops, missed Mikey’s post.
Planetary Annihilation
I remember being given the option to trigger nukes at several points in Trinity though it’s almost always a bad idea
F-18 Hornet had at least one bombing mission where your loadout includes a tactical nuke
Body Harvest had a bit where you had to drive a very flimsy nuke carrier through a gauntlet before launching it to destroy a big alien.
That’s an appropriate avatar-suggestion combo.
team fortress 2
Final Fantasy Legend 1-3
The Phantom Pain lets you build nukes but only use them as a deterrent to keep people under a certain heroism score from infiltrating your base. You can also steal and disarm nukes if you have enough heroism. If all players on a console’s server disarm their nukes you unlock a cutscene:
I guess this also leads to the alternate history diversion point thing where by 1995/the first Metal Gear all nukes except for Big Boss’s had been disarmed.
YES
This is one of the best things MGS ever did and there’s a whole boatload of story-through-play in MGSV that no one’s bothered to dig into