games and eroge you played today 12 times the fun and the excitement!

I stand corrected!

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I’m at 98% Armored Core 1 completion. The only thing I have left to do is defeat both Nine Balls in the games canon final mission.

Edit: My save got corrupted so I’m back at 77%. This is discouraging enough that I might not 100% it now.

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really the neatest theory is that the greater will is either a black hole or something on the other side of one - fits imagery-wise with the spell eternal darkness (a spell that freaked out the sellians so much that they hid it), the hole in count ymir’s clerical hat, the iris that begins to form in the center of consumable rune items as they start to contain more and more runes, and metatextually the buddhist concept of sunyata. the sorcerers’ blue lasers are all miniature astral phenomena created by their lesser wills, maybe the greater will does exactly the same thing at a larger scale

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were you save state time travelling

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I saved multiple times between 77% and 98%. But when I wanted to quit the game I directly pressed the power button instead of pressing the home button, and the game wigged out before I had to hard shutdown the 3DS. I think that’s what did it, though obviously I still don’t understand how.

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i got a ps5, and since there are no ps5 games i played through the unpatched version of the last guardian at 60fps.

hadn’t played it since release, and playing it this way really does make a huge improvement. a game of beautiful animation and lighting and space. the animation in particular is very moving at the higher frame rate, you have to patch it to get through some hard locks and seeing how the stutter in that version is jarring in a way that usually doesn’t bother me but stands out on trico.
the game really does fuse their previous works into something new and special. very glad to have revisited it.

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I still haven’t interacted with Kaathe in any of my runs through DS1

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With total dependence on the 3000 AP damage grenade launcher and the cheesy lure him into the tunnel strategy, but done. Could still grind to get all the parts but probably won’t. AC 1 confirmed for 100%able on the 3DS

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NIGHTSKY

Kinda feels like there are two games here…

The first mode is a whimsical playground, where you go through a series of surreal scenes populated with what feel like shadow puppets and different mechanics that revolve around getting a marble across three screens.

Not much of a challenge, it’s just a joy rolling around and experimenting with the things you encounter to get through them… especially since the game has such chill ambience and music. It’s kinda ASMRish, and nostalgic to me… the soundscape full of ambient noise punctuated by clanks, clunks, and clinks, like you’re playing with old toys. Plus the backgrounds and environments, taking you across all different dreamscapes…

Then there is the second mode which is basically a remix of the first one but actually difficult. Now a series of physics based challenges (I wouldn’t call them puzzles as it’s usually clear what you need to do, it’s just figuring out how to execute it), it’s like those motorbike Trials games but with creativity and imagination… plus no time limits or anything, you just need to get through three screens and you’re done (unless there is a hidden star).

I loved both modes, though I play through the first one again more often just to relax. If I want a challenge, the second mode is the way to go though be warned it requires patience… some of them are quite tough and may require lots of attempts!

Plenty of content with the two modes, plus secret stars to find to unlock a little bonus world if you care about that sort of thing (I didn’t bother with that stuff)

Oh, and i really love when the third screen is just one you can roll through without a challenge… feels like a victory roll!

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AND YET IT MOVES

From back in the early indie era when every game was built around one mechanic, with this game’s one being that you can rotate the level 90 degrees at anytime.

The physics are a little janky and some of the mechanics are a bit clumsy, but overall this is an alright platform puzzler. I love the paper cut aesthetic and avant-garde Seinfeld theme soundtrack. Doesn’t have a narrative or anything, just a series of different landscapes and ideas.

The biggest problem is that they start to run out of ideas despite the short running time and repeat them (including ones that I found uninteresting, like the rhythm bit), and the ending is very anti-climatic compared to earlier cooler moments. Overall it also didn’t do as many interesting things with the core mechanic as it could have, too.

So yeah, an early indie game that I’m pretty sure everyone has in their Steam library. It’s okay but way more interesting ones have come out since.

Also this was made with the Torque engine, remember that? Apparently it still exists, even! Huh. Also the developer of this went on to make Gibbon, a game I quite enjoyed recently (though not as good as it could have been).

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I remember trying that when I got it in a Humble Bundle ages ago and immediately getting a headache and quitting.

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Yeah I think I got bored of it pretty quickly.

Nightsky is lovely though. I think I ultimately prefer Within a Deep Forest though

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Continuing to avoid Yakuza 5… it’s not bad! It’s not bad! I just did the thing I did years ago with Zero through 3…I played too much Yakuza too quickly. Haruka don’t worry I will come back I will see your idol dreams come true…

Anyway, been mostly sticking to my Steam Deck lately.

Brotato: Not much to say I probably haven’t said here before other than ā€œI’m glad there’s a Vampire Survivors alike for me, the guy who likes Vampire Survivors but thinks it goes on for too long and is painfully overstimulating.ā€

Trials Evolution Gold: I always forget what Ubisoft games are on Steam, so this being on there (and on sale, like a week ago) was a nice surprise, since I remembered enjoying what I played of it on Xbox 360.

What I didn’t remember was this. Jesus.

Game is good, though. Runs pretty well on Steam Deck, though I gotta find a way to bypass the Ubisoft Connect thing (I think there is a way to sort of transplant the newest launcher in place of the old one, so you don’t have to manually log in every single time).

I think maybe the most ā€œof its eraā€ thing going for it are the big buttons upon run completion to

SHARE TO
YOU
TUBE

And Facebook. Just big giant old logos for those companies, frozen in time. I didn’t try to see if they still work (I don’t have Facebook and I gotta imagine they don’t).

For a game you gotta jump through some hoops to get running, it’s odd that it’s also one Ubisoft recently added Steam Achievements to, which means my rarest Steam Achievements are for this game, Tower Unite, and Assassin’s Creed Valhalla (a game I’ve barely played on PC, it just pulled in all my achievements from the PS4 when I first booted it up).

Babushka’s Glitch Dungeon: Really cute. I gotta spend more time with it.

Once Capcom Fighting Collection 2 is out just assume I’m bouncing rapidly between all the games in there for like the next month. Can’t wait to see that ā€œ90s arcade carpetā€ effect in Plasma Sword…

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The Star Wars Outlaws demo let me walk around Mos Eisley Cantina so I don’t know why I’d need to play the whole game.

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You can sneak around a choke out the fish dudes.

There’s also an extremely elaborate mini game where you order food and kinda cook it hot pot/Korean BBQ style and feed it to your axolotl buddy.

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i love these games (HD and Evolution, at least - by Fusion the series is losing steam and becoming obnoxious despite still being mostly solid), but dear god… they are too hard. they are all too fucking hard!!!

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I literally played up until getting to this point and put it down so it’s hard to disagree, even though I generally liked it and found it slightly underrated if you aren’t already overfamiliar with its constituent parts

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Hey @meauxdal and @Grandpa if you like the Trials games you may also enjoy Action Henk it’s mostly a little less technical but still really satisfying to nail a run. Was a very pleasant surprise when I played it a few years ago.

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What I really miss were the early days of Trackmania Turbo on PS4. Just playing with a ton of people online, everyone trying to shave their laps by a fraction of a second.

I know there are other, more well-regarded Trackmania games on PC, but the courses I’ve played on there are way too ā€œsickos onlyā€ for me.

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IIRC the latest version has a fucking subscription you have to buy in order to play online which soured me on it, but I have really good memories of playing Trackmania Nations (which was free) and hopping on servers that had elaborate custom tracks and custom music.

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