It’s a shame too because the more campaigns you play the more radicalized you become against call of duty as a concept. There’s so much shit you run into that nobody talks about. When’s the last time you heard someone talk about how the Pointe Du Hoc defense level in cod2 inexplicably ends with Ronald Reagan giving a speech about Normandy lol. The way the text of order 227 is completely made up in cod1 to make Stalin sound more insane…like he needed any help…it’s amazing.
I’ve only played Call of Duty 2 and I remember it being very loud mostly. Appropriately unpleasant.
The No Russian level would be great if you were playing an actual terrorist instead of an undercover good guy. They’re just so close to this ideal game where you play a spirit of battle possessing various warriors over the world completely disregarding sides or ideology or morals, you hijack the plane, you save the president from the collapsing world trade center, you’re a child soldier, you’re a Russian drone operator. Ah shit wait that’s Marathon 3 again.
Yes!! Yes!!! I love this shit. There’s several stalker mods where you can turn on a feature that when you die it makes you possess the nearest body regardless of faction or whatever and you just keep playing. It’s so good…give us more fps games where you feel like an anonymous spirit forced to participate in endless battle…
Kinda sounds like passing the ball in a sports game.
There’s been a few times where I like hear footsteps from behind, a shotgun, then my screen goes black and when it fades back in im looking at my own dead body holding the gun that killed me. its awesome every time
I think the reason CODs are the way they are is because in working on them nobody ever questions the mission or is critical of leadership, because the game’s production feels like an inevitable freight train and also build on a fragile house of cards, so saying The Emperor Has No Clothes would be very expensive and problematic for a lot of people. It’s not a place where you want to stick out, lest you get painted as not being with the mission and therefore a liability. The only way to survive is to just never question anything that happens, which I think is why a lot of the stories do not make any sense.
That’s just every AAA game. there’s a million people in the credits, they go on for like 3 hours. nothing about any of this is sustainable
yeah, we should only have women shooters from now on
hence, gun girl
I’ve heard a lot of people including some friends talking up that roguelike Elin but nowhere on the store page or in the reviews does anyone mention that theres like breeding and milking mechanics…you can like get people drunk to fuck them while theyre messed up…or like the roaming succubi that fuck you in your sleep? One of them is the teacher at the local orphanage…and being a child in that game is like a class of creature not unlike a dog or a cat rather than being tied to age so…
its a little weird to say the least. you think it would come up at all when people are saying like this games really cool you should try it. it is kind of funny that the one steam thread i found alluding to this stuff after playing the game for a bit is full of people being like yeah so i kept a child in a cage and whipped her until she laid eggs or talking about their edible panty empire where all the NPCs line up to buy them until they sell out.
is this like a porno roguelike or what and WHY DID NO ONE TELL ME IT WAS!!! this is NOT one of the first screens I want to see in a game!!!
It’s great the way it is though because if there was one thing you’d think an undercover good guy would be useful for it’s stopping people from mowing down like hundreds of civilians but you let it happen just to keep your cover and at the end the bad guy is like “we knew you were CIA the whole time idiot” and he shoots you in the head and you let all that terrorism happen for absolutely nothing. MW2 rocks
Viewfinder: a Portal-like. It’s like… fine. It has audio logs. It has people with what passes for personalities. They clash. It has a kind of mealymouthed message about climate change or whatever. The reality-bending mechanic is cool and underutilized. This is like the ultimate 2.5/5 game, just completely average on every metric, in 10 days it will be erased from my memory.
You forgot to mention that this is all the plot of the American bad-guy who gave you the job in the first place because they needed an American body at the massacre to implicate America so Russia / America would start a war with each other and further his political ambitions. This is all found out by the super good guy black ops hero team that’s been following them around trying to stop the deep state to preserve the international world order, of course.
And at the end you pull a knife out of your own chest and throw it through his head.
I’m not finding anything to dislike yet.
Hoorah! Thank goodness for the good guys!
i think what i find most disgusting about cods is the lurid “execution” animations you do on enemies and how they get gristlier and gristlier with each passing installment.
Wolf got stuck.
I BEG YOU
the thing that always sticks out to me about the politics of black ops 2, outside of having oliver north consult & the uss barack obama, is that the first mission starts out as racistly as humanly possible, with you taking the side of Apartheid South Africa in Angola, massacring a bunch of people running at you with machetes (a weapon that doesnt appear anywhere else in the game) in a flat, featureless desert environment .
im not even like, against sympathetic readings because considering size of game (ubisoft disclaimer) i can imagine that theres a validity to that, but for me, that really sours the whole thing.
it’s funny because the leader of UNITA’s kids were really mad that the game portrayed him as an evil psycho who just wanted to kill everyone and it’s like damn maybe your dad shouldnt have been a leading anti communist who was in bed with south africa lol. you literally play as those guys and they were like hey!! don’t be mean!!!