Full-Life

it looks good without texture filtering until you get to the outdoors areas and see all the misaligned rock textures and whatnot. I think favoring unfiltered textures here is a little on the anachronistic side because half life was one of the first big pc releases that was really designed with texture filtering in mind. but that’s probably also why its visuals have aged very poorly. it’s not a very good-looking game either way… I guess it benefited a lot from crt monitor fuzz too.

the raytracing mod lets you play at 240p and honestly at that resolution the textures look great with filtering on. makes me yearn for an n64 port.

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