Full-Life

i don’t really think so, maybe in like 2005 it would have been controversial when people were like obsessed with putting horrific 3d shit in doom or something but for years it seems to be the accepted wisdom that anything quake 1 adjacent looks like shit with texture filtering. i always used console commands to turn it off. hl1 is also an interesting case because only opengl mode has texture filtering anyway. if you play in software you don’t get the extra gross looking water that sloshes around though

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