it’s pretty blah, though i think it’s less of a bother when you’re playing the game on native res (and i feel like this is a good idea for other reasons–models often look better with a bit of pixel chunk to them)
She also did Geneva and Monaco!
uhh dreamgirl much
this is going to sound entitled but yeah i do get kinda frustrated that there aren’t translations of stuff like the psx dqiv but there are probably fifty re-translations of chrono trigger where magus calls frog a ‘cuck’ or whatever
i-i still think there are better fonts than chicago (in snes games, i mean) but i cannot argue
nah this is good. very modern ys-like
well the kerning alone is pushing my eyeballs out my ears
Looks like MS Gothic or Yu Gothic, so of course the kerning would be bad.
I was going to pick DQXI back up after putting 10 hours into it, but I think I’m going to play Baten Kaitos instead and finally finish that game.
when rendering and gi tech improves enough to convince me a dragon quest game is made out of cloth and clay figures I will play one all the way through no matter how many random battles this is my promise
Mixed-media claymation Dragon Quest when
Torneko also has this rad intro
and the town backgrounds are poorly compressed jpegs of a model town! you can see it on the third page there
It’s a cool game, the best non-Shiren Mystery Dungeon imo
this intro is fantastic
WHY DOES TATSUNAGA GET SIX TURNS
Have you played the SNES Torneko? I’m curious how that one is.
i have. It’s ok, but very simple, pretty much just the fundamentals of mystery dungeon. the original Shiren is a major upgrade.
i really want to talk about what happens at the tower of lost time. i’m not sure how to, other than to say i felt haunted by it and kept quiet about it because i wanted everyone else i knew to get that experience and perhaps feel something. i mean… you leave that world forever. you, the luminary, defeat mordegon and cease to exist. you don’t–you travel back in time and, essentially, transfer only the memory of a future not yet lived to your past self, before yggdrasil fell. but there, in that other time, you’re lost to those who loved you forever. you’re supposed to be trading your life for veronica’s, and their only comfort is that the outcome of this plan will only happen in a time they’ll never know. your entire being, memory and body, is gone. and, really, they’re gone, too–you’ve lost them. there they are back in the past, but they’re basically different people. some of them almost entirely different. it’s… heavy, doc.
idk. just me? maybe it’s just a really beautifully written time travel drama?
i mean, honestly, dragon quest often cuts deep–especially 5, before this one–but in time 11 feels extremely resonant and poignant in ways i don’t think most games even know how to begin to be.
… wtf are the spoiler tags doing
spoiling