sounds like a standard tank to me
What all these guides don’t tell you and most people talking about this stuff don’t want to admit is that this sort of thing is only if you want to be the absolute, utmost bleeding edge of efficiency. If you don’t worry about it, you’re losing maybe 3%.
What it really boils down to is knowing
- what your buttons DO. Like, actually knowing what everything on the tooltip says, and exactly what that means
- How they interact with each other
- how that effects the situation
- Why and in exactly what situations you would want to press that button.
For instance, when I played, I mained Samurai. The rotation guides all had these huge flowcharts and timetables and whatnot for how to hit their weak spot for massive damage. I ignored all of them, because I would have had to be on coke to keep up with everything, and I still regularly ended up leading DPS charts by a mile, and even when I didn’t, I was either still first place, or barely second place by a hair. Occasionally another SAM would see me stray from The True Path and give me a hard time about it, and I’d just look over at the meters and be like “buddy, if me doing 400dps more than you isn’t enough for you, then I don’t know what to tell you”.
I mean I can’t really blame them, because the game doesn’t provide dps meters for you, there’s no way he could have seen that I was outdamaging him by a country mile without installing ILLEGAL THIRD PARTY TOOLS. To him I just looked like another New Class Day bandwagoner. But the reason I wasn’t is because I studied my actions list obsessively for like three days as soon as the class came out, and worked out exactly which buttons were the most important, which ones were situational, and which ones I’d never even use (whether because they were inferior to other options, so situational that I’d rather just ignore them than take up the space on my bar, or because their damage-to-resource-cost ratio was just too low).
I knew what the buttons did, but more importantly I knew what they were FOR. By really diving in and taking a look at what each one did, and what problems it solved in a fight, I was able to build a much simpler flowchart than all the ones I had seen. I also developed muscle memory and mentally clustered abilities into routines, so instead of
“okay my dot is about to fall off, I have full kenki, and no sen, so I need to do four Hissatsu: Shintens, Hakaze, Shifu, Hakaze, Jinpu, make sure I’m behind the target, Gekko, Hissatsu: Kaiten, Higanbana, then if Meikyo Shisui is up, pop it, Gekko, run to the target’s side, Kasha, Yukikaze, Hakaze, Hissatsu: Kaiten, MIDARE SETSUGEKKAAAAAAAAAAAAAAAAAAAAAA, Hissatsu: Shinten, then reset rotation”
I would just be like
“FULL SAUCE, NO CANDY??? DUMP SAUCE, BUILD 'EM UP, BREAK 'EM DOWN, YOU’RE TOO SLOW, WOMBO COMBO, EXCALIBOOOOOOOOOOOOOOOOOO, shake it off, start over”