"Falling Block" puzzle games that aren't Tetris

Meteos had falling blocks, right? I recall thinking that was neat, definitely required color matching though.

You can change the color palette which could maybe help sidestep color blindness issues. And all the blocks have different patterns on them as well

I prefer a rising block game that being puzzle league

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I became a big Wario’s Woods fan thanks to Gamecube Animal Crossing, and only played the SNES version much later through emulation. There’s something weirdly unsettling to me about the SNES version.

I think it’s a combo of how the graphics just feel like a colorized fanhack of the NES game with the addition of voice clips that sound like they just grabbed people in the US office to record them. It always shocks me to hear the voice clips suddenly play - why is some disembodied surfer dude shouting a Wayne’s World-style “WHOA” in a pinch or a Homer-style “woohoo” when breaking a gem or why does a lady doing a kid voice shout “COOL!” during a chain and “Sweet!” in victory and then a completely different voice shouts “YES” on an overall win against an opponent? There’s no consistency to it, it really bothers me

Also weird to me how the bosses aren’t in the playfield trying to fuck you up:

Though I should give the SNES version a second chance. I like how it’s more of a Puyo Puyo 2/Panel de Pon 2 player versus experience rather than the Columns 1-style single player experience. I’m just too used to the NES version and how spartan it is, I guess.

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Breakfast

I’M STILL LOOKING HELP

HELP ME

LEON YOU Know all the games surely yuou must know about the kissing puyos please tell me

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210918

Also how hasn’t anyone mentioned Virtual Lab
I love Virtual Lab, it’s janky as hell but I think it’s a lot of fun to play!! And it looks cool and is cool

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Q: You once posted [on Twitter] that “bouncing breasts” were a requirement for Virtual Lab’s development. Did that direction come from your boss / GNN, given the sorts of games you had worked on before?

Megumi: There were no instructions from J-Wing or the boss to me. I was the only game developer, so I followed my own policy and added the breast swaying — as many games do. Therefore, I was more than a little shocked at the character’s age being written as thirteen in the manual!!

As a matter of fact, that character (Megu) was a self-portrait… I apologize: At the time I was longing for big breasts. I couldn’t afford very expensive surgical procedures, so I had to take female hormones. Now that I have started playing VRChat, I feel that big breasts are a hindrance!

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falling blocks plus (digestive) pipe dream… amazing

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Catherine