People put them in slammed 80s toyotas.
Long life is not a priority
God just a small pickup truck alone is enough to get me on board.
this is the first time i have ever wanted a new car, even though jeff bezos is involved with it
I stopped playing that game when they added the annoying anti cheat and wanted me to pay like 50 dollars for dlc. It was a gift but like this is exactly why I donât buy EA games ⌠dr2.0 felt like it went on forever.
what the ⌠i thought they had just got around to making the game good
honestly i really donât know how AAA conglomerates keep turning out half baked games and then blaming the developers as if there isnât some broader similarity between all these titles
Old story but fascinating
EAâŚ
Depressing that half the developers people want WRC to go to make like iracing type bullshit. I kind of like having rally games I can play and they are already marginal enough without just being cast off permanently to the realm of guys who spend too much money on racing wheels. Codemasters was like not great but you could play their games on a controller just fine unlike, I donât know, Richard Burns Rally, where itâs a fucking nightmare.
yeah the sweet spot for a sports game is more War-Thunder-to-IL-2 than DCS, to use a flightsim analogy. it needs to have a wide enough audience to actually make money, and for that it needs to be a crowd pleaser while still having the gameplay depth for the niche audience
an arcade mode vs a realism mode is a good move of course but I always feel that racing sims really lack in the quality of life features like graphics, immersiveness, the Car Foamer Experience. Gran Turismo being a counterexample, where you buy the used cars, race them up the ladder etc. This is also what Forza Horizon does really well but of course throwing out any semblance of niche appeal or âdepthâ.
This is also what campaign modes in combat aviation sims are about, and of course in modern flightsims that campaign mode is the first thing to go. itâs a shame!!
also i think they ought to take as much inspiration from the experience of âbeing a motorsports fanâ as the fantasy of being a rally driver. becaue that expands the niche in a way. like the old espn nfl games used to do.
most combat flight sims do still have campaigns, theyâre just Falcon 4.0 style dynamic stuff for replayablity if not quite to that extent because Falcon 4.0âs is crazy. I know the new, expensive IL-2 has a bunch of more narratively focused campaigns and there are a few for DCS, but that kind of thing has never been common - Combat Flight Simulatorâs campaign is just a series of quick missions strung together, basically. IL-2 Battle for Stalingrad had nothing but static campaigns at launch and the game didnât really have any sticking power until they added the first dynamic campaign. Dynamic careers where you can actually affect whatâs going on have been the standard since, I dunno, MiG Alley at this point. Red Baron had a career mode in 1994, after all. A dynamic campaign is highly valued by people who play flight sims over a static one in basically all cases Iâve seen. Itâs one of the most glaring things DCS is missing support for.
I would also argue that those modes offer exactly the kind of immersion the people who play those games are looking forâŚyou can see all the guys in your flight or whatever and get ace status after shooting 5 guys down. You can even become a flight leader with experience! The battle lines shift after each sortie based on success or failure! This does not happen in the fixed campaign of Microsoft Combat Flight Simulator. Itâs why I always played European Air War instead despite my dad having both, and why CFS3, which is basically a remake of CFS1, went with a campaign where you can actually affect the outcome of the war instead.
The biggest problem with modern flight sims is the price, not the content, basically. The new IL-2 is several thousands of dollars!
granted i havenât tried IL-2 since like 2021 but i was thoroughly unimpressed in the (third party modded together) dynamic campaign stuff at the time. incredibly fiddly with little integration into things like voice acting, scenarios, etc - and the friendly AI was absolutely atrocious
The developers have put official dynamic campaigns into il-2 battle for stalingrad. Of course the third party stuff doesnât have good voice acting or whateverâŚthey canât even get decent fucking voice acting for the shit the real developers are selling you on steam. The AI in BoS is also worse than 1946 or even Cliffs of Dover by a huge margin. Itâs why I donât have it. As to the rest of it, that is literally why people would prefer to learn how to fly the F-16 for real and just play Falcon lol. The fact is you are gonna be flying a lot of identical sorties in WW2 games, with very little exciting context, both because thatâs how it was and because all the dev manpower is spent on the flight model etc
If you want a story mode though there are multiple DCS addons that seem to fit that bill, and a handful of Battle for Stalingrad DLC campaigns that seem to be inspired by the DCS model.
I just checked a reddit thread from a few weeks ago that seems to say Pat Wilson Campaign Generator is still the preferred way to play dynamic campaign in Il-2 BoX. shame, I donât like having to rely on the third party Java app to give a sense of immersion. might just avoid that if I come back to the game, and stick to the in game career
People say that because the default IL-2 career mode is mostly just randomly generated missions without it keeping track of everything like the DCGs do. That doesnât mean they donât keep track of things, though, it just means you canât do weird European Air War/MiG Alley shit where you end the war three years early with a weird strategy. This is why they have the whole external java app. It was the same way in the original IL-2. You can get a bit weird with those, whereas in DGEN (the one that comes with the game) it is highly historically based and the scenarios hew pretty closely to that. Itâs funny though because the specific thing youâre complaining about is why the original IL-2 DCG program had an option to just straight up replace the gameâs campaign generator so you only ever had to look at it to fuck with personnel or look at records.
i was doing vehicle interior research yesterday and came across a listing for satanâs car:
likeâŚ
come on dude
âSatan loved his 1959 Impalaâ would be a great first line of a novel
âSatanâs 1984 Datsun was in the shop.â
âSatanâs upholstery was water damaged.â