Fading Brakelight Obscurity III - Green-Orange-Checkered Edizione

Look at the doorhandle openings in the rear fenders. Tells you that someone went all in … for people to get in :smirk:

In any case, Porsche is celebrating Group C this year,

the knowledgeable folks at the booth weren’t sure/informed about what they’ll be shipping to Rennsport Reunion next year, and no yay/nay about whether the LMDh challenger would make it over there, so I guess we have to wait until Daytona 24 '23 (:kissing_smiling_eyes:) to find out.

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Like, WHAT.

:tarothink:

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Been playing TXR3 in pcsx2. The handling is way better than the first few games, and it has some nice QoL updates. I just wish the PS2 versions of this series ran at the resolution of the Dreamcast versions. 3 never came out for Dreamcast :\

miat

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I want a VR6 MK3 Jetta. I don’t know why. I think because Jesse in Fast and Furious had one.

I think another part of me just wants the crappiest crummiest car you can get with a stick shift. Like a Hyundai Elantra.

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Actually open wheeled

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I do think electric cars are the future and electric car racing can be just as good as gas powered cars, but…you don’t get the sound of the engine. And I feel like that’s going to really be missed, and can’t really be replicated. You can fake it, sure, but you are faking it.

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Otoh, they have a massive advantage, i.e. they can go where noise restrictions do not allow for ICE-based racing. So far, they focused on city courses predominantly, and i guess that’s why they went for an open wheel-design for gen3.

not sure i like the angular/edgy design they went with, the Dallara Indycar (DW12?) in its current incarnation slowly grew on me, kinda fond of its no-bs/reduced styling.

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The current Formula E cars have a sorta split rear wing right? Interesting that the new one seems to only have fins.

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Anyhow, I think it looks like a papercraft.

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also note,

and less tactical contact opportunities for drivers.

… nice way of saying ‘deliberate crashfest’
:tarothink:

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electric racing should have been/should be a return to low/no-downforce cars, the rebirth of the streamliner

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may i present to you the Nissan ZEOD RC

which was kinda that?

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I’ve been tinkering around with sprucing up Sterkfonteindam Valley, a seemingly abandoned map for Assetto Corsa developed by Race Department user Votr. The map is a set of maybe 50-100km-ish of fictional routes through an apparently real area in South Africa. The routes are really nice flowing high-speed affairs, with exceptionally wide lanes, and sneaky rollercoaster like bends and dips. The group I have been driving with picked it a week or so ago, and it seemed to me like it would benefit from a few small tweaks.

So I went ahead and read up on how to extract textures and setup a simple ‘skin’ for the map. I re-painted the pavement and lane markers to add some additional texture, some fake 2d concrete curbings, striping, and narrow down the lanes to make it feel more natural to drive.

Also did some reading to figure out how to add support for and configure the “GrassFX” grass generation engine (a part of the Custom Shaders Patch + Content Manager combo which drives all of contemporary Assetto Corsa development/modding).

Made a new little grass+shrubbage texture atlas and plugged in a bunch of values, etc. etc. After a couple days, drove on it a bit again last night, am liking the simple but effective results.

Before

After

Before

After

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Hell yes!

that looks fantastic!

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… cuba?

:tarothink:

:flushed:

… it’s hip to be square…

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Saw this baby just sitting out at the grocery store a few minutes ago. Interior was also in perfect shape. What a peach.

I had a Y2k M Roadster, same color combo, for a few years and I miss it.

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I love a good clownshoe

I spotted this pristine…Ford Festiva. With a graphics package too.

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