I want to take a minute to talk about my favorite racing game Tokyo Extreme Racing Drift 2 for PS2 by Studio Genki
I love it, its broken, its weird, its mysterious and it has a ton of heart. (heart in a racing sim?!?)
Pros:
Better sliding physics than granturismo pre 5.
Gran turismo 4 level wheel feedback.
All racing take places on twisty, skinny mountain roads.
Descent tuning options including the ability to get extra steering angle.
Drifting is aprox 1/3rd of the game play instead of an afterthought.
Your opponents have bios and personalities that are reflected in their driving style and car choices.
Prentend internet forums
Runs in 16:9 progressive mode
G27 wheel support
“spirit point” system enforces good driving habits.
Cons:
Its not visually impressive but it has a period style one can appreciate.
Tiny sound track (just turn off BGM and bump eurobeat)
Uneven difficulty, night drift races are kinda nuts.
Mysterious advancement path.
Brake setup very non-intuitive.
Trial/error engine part selection can be nuisance, though you can try out combinations in record mode and write them down.
E-brake is a button, so (unless you can remap to the shift lever via emaulation like I did) I hope you are good at pushing it in the heat of the moment or tuning around it.
Random gavel (construction) sections appear at night and have a grip level like ICE. I have AWD/FWD cars just for these races.
Update: My 400hp FC RX7 (License plate ColRnch) is now so stable with an uneven tire setup that Ican use it on gravel.
This could be considered a con:
Often the road is barely as wide as your car is long leading to very dicey drifting situations. I hated this at first but its trained me to be a much better driver.
Structure:
The game is divided into day challenges and night time, Initial D style street racing.
All racing is done on long mountain courses with challenges and night races taking places on various sections of the course in the up or down hill. Win enough and you got to level 2, 3 etc and more courses get unlocked and tougher AI in faster cars start to show up.
The Day challenges appear semi randomly with some sticking around longer. They have restrictions like car type, car weight, engine displacement, engine type. These are used to earn the majority of your money though sponsorships you earn separately. Everything you do earns or loses you cred which is represented by your fan count, nickname and how many night races you get challenged to.
Sponsors will allow you to put their sticker on your cars based on challenges they offer. Each sponsor you are repping will pay out for every day race you win. This is how you earn the majority of your money for new cars, parts and tires.
Night races are done by showing up to the parking area for the hill and racing whoever else shows up. beating teams and tough opponents gets you rep that gets you more challenges and fans. Sometimes challengers will contact you via the forums or email you directly, some of them will run into you at the parts store or where ever else.
Personal
The game has taught me a lot that has transferred to other racing games. Particularly in the area of slide recovery. After going back to old granturismo saves I am beating all my old practice records just from being able to come in hotter with more confidence.