i have hardly started learning unity but i want to open a thread for this so its official. i want to make black metal FPSRPGs with texture warping easy to make and play.
ultimate goal:
every bizarre ps1/ps2 era user experience trope like letterboxing transitions during voiced npc dialogue or EA TRAX is just a thing you can plug into your unity project no problem.
a .png with a style guide detailing settings to use for certain vibes:
movement speed and camera bobbing settings for LSD dream emulator, strafe speed from half life 2, recoil amounts from all your favorite little guns
i want independent game development to be treated like middle school hip hop production. torrent all the packs and shit and then make it your own 1000x fold, you’ll grasp the actual meaning of what you’re doing in time
more moods 4 this campaign:
code theft, secretly working on intellectual property law violations and then releasing final product anonymously to as many people at once before a DMCA strike. the failure of every fangame author is posting development updates to the public and doing press