Dungeon Game Thing WIP Babble Bubble

You know, after working on several JRPGish projects I feel pretty confident at this point saying manually line breaking (and page breaking) text is the way to go.

I know implementation is trivial, but you’ll end up fighting things like awkward breaks and single hanging words anyway; I’ve found most well written JRPGish games seem to be manually line broken. Does Gideon still post here?

I must know: what are your keybindings for ADQE ? Apol likes A/D to turn and I’ve come around to it a bit, but conventionally they’re strafe…