DIG THROUGH THIS: the VGHF digital archive thread

going through documents for cancelled (boo!!) mindscape game The Beast



one of the documents is a long, long lore dump for the game, by that point renamed “crack in the sky”, and full of sentences like the below

Scrimshaw the Psychic Techno-Pope Priest was also Gothed’s right hand “man”. But he could sense that the Cvet leader was in fact Gothed.
Unfortunately no one else believed him and Gothed was sentenced to death for his own murder.

whoever wrote these has so much more understanding of the videogame genre than any of us… they were tapped in. by contrast take a look at the below, which summarises the next 30 years of game design tendency in one sad managerial annotation. free gothed!!

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Screenshot 2025-02-10 222935

https://archive.gamehistory.org/item/28f939d8-b160-47f0-92c6-e885159b5156

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Had no idea we had this in the UK

https://archive.gamehistory.org/item/25df6e8d-e59e-43ef-b7d6-fbfe43ba59e3

Also, I’ve only finally set aside time to look at this archive despite linking it lol

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:point_up: :nerd_face: um actually a high charisma score would imply a certain level of physical attractiveness, including clean breath

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a ranking of the then-current array of snes fighting games, from super play’s fatal fury 2 review
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even though it was the anime fan’s games magazine, ranma 1/2 and super butoden 2 are at the bottom. ranma’s probably above dbz because a uk anime fandom liked to tell everyone how much they liked cute comedies more than violent action. neither anime was available in the uk, but ranma did have the advantage of the game being released here. neither are great games, but dbzsb2 is a better one than ranma, and both are better than clayfighter and dead dance/tuff e nuff
clay fighter should definitely be at the bottom, along with dead dance and mortal kombat. but mortal kombat couldn’t be allowed to be in the bottom half because everyone in the west (myself included) had somehow been hypnotised into thinking it was a good game, worthy of comparison to capcom and snk’s games.
the top 3 aren’t too disagreeable, though having two street fighter iis is a little repetitive.

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huh, I didn’t realize the SNES DBZ games got localized in Europe but not the US

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a bunch of dbz games got released in france and spain on the 16 and 32 bit consoles, but they didn’t tend to come to the uk until the turn of the century, when the show finally started airing here.
snes ranma 1/2 getting released in the uk was a freak occurance, as the anime wasn’t available here. i think it sold fairly well anyway, because people were so desperate for anime anything.

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from the same super play issue, a project k ad! these guys were around long enough to still be advertising in dreamcast magazines at least, but i think they’re long gone now

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I found it interesting that the first mention of Gundam in english game mags all happened in 1992, in Game Informer, Diehard Gamefan, and a UK mag (whose name is now escaping me). GI just had a short note about Great Battle being announced for US release in July at Winter CES (which would be cancelled) with very little information about Gundam/Kamen Rider/Ultraman. Gamefan had a glowing review of Great battle 2 that assumed the reader was already familiar with gundam, along with a strong recommendation to import it. Yes of course it was written by Dave Halverson.

The UK mag, meanwhile, had a mostly even handed review of the handful of gundam games available in japan at the time, and then the following issue had summaries of a bunch of anime along with what I feel is the most information about various Gundam series available in english anywhere in the world for 1992.

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the uk mag was almost definitely an issue of super play

How about Five hundred ninety-nine US dollars?

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Well that’s an auspicious name to see in this context. And out of jail as of 2022.

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And he was only 23 when they quoted him.

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