Alright so I have 5 months of backlog to get through, so I will be replacing existing names with you guys. For example, Rutger is now Geoff, Ivan is now Cania, and so on. In my current game, I’ll update the names so that it’ll be seamless when the LP catches up.
The Van
With the Honda Accord now a melted slag of metal half a country away, we’re back in the market for a vehicle.
Typically we buy and sell everything we need on “the grey market”, which is a fun name for the black market, which for you Gamers is a sort of analog dark web. And it looks like they got a van for sale!
The X-Van is pretty sweet. Holds 4!
Cryptid Sightings
Calls keep coming in about, well, monsters, cryptids, abominations.
In this case, giant rats.
Following standard protocol, Geoff, Cania, Daphaknee, and Meauxdal beat it with baseball bats like a field printer until it loses consciousness. They do a four-man carry and lob it into the back of the van.
Over the next few missions, they bring back more and more. The entire eastern bloc is suddenly, suspiciously lousy with these things.
This culminated in an absolutely horrifying encounter with a sort of sentient slime, one that mortars acid across the entire map to bombard the X-Van.
A LOT of people died in that one. Tried this mission four or five times until I found a way to rush the slimers through a patch of cover. I got lucky, for the most part. Zero civilians survived.
The boys in the lab took a swing at figuring out what the fuck these things are.
Not really much came of this yet, beyond an extraction process for removing “Energetic Blood Plasma” from cryptid corpses.
This fluid was extracted from a creature with rich deposits of high-energy biochemicals. It contains complex, exotic molecules which naturally enhance human healing abilities.
The Chupacabra burn through energetic blood plasma reserves to achieve an otherwise-impossible rate of movement.
For our purposes, we can use it to manufacture health kits.
The Dog
Turns out you can hire dogs??
The team has named this lil’ fella