devlog

I’m still making the TTRPG. Some rules I am writing up.

For flexible dungeon item-ing. This is cribbed from Blades in the Dark, but I just found DURF which does a similar thing w/ their supply.

And this is d6 OSR style combat. A lot of the game is “arguing that you moved somewhere or have something that gives you an advantage”. Then rolling on that advantage and still failing I guess.

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