Also reminds me I was going to put a secret giant moth goddess in the game I was making but never got that far
googling princess of moss got me this cool art
https://www.deviantart.com/mossbeast/art/Princess-of-moss-and-Princess-of-beetles-767574463
fucking around with shader settings, the models look decent but the environments look kind of shitty.
I appreciate the aesthetics of the front mission games more and more every time I come across them — not just the art style(s) but the graphic and thematic design as well. I really wanna sit down and play them all someday
Gandhara: Buddha no Seisen (Enix, PC-88)
if these are your screenshots, pls write a guide or something
this is the kind of game that i can’t imagine having played growing up — having imagery and color palettes like this floating around in my head reminding me of childhood would be incredible. all those pinks…