Remember that Atlus wanted to shut the servers down in 2012. I wonder if Sony has been giving them money to keep the NA servers going, so they could sell more DeS copies on PSN/hype up Bloodborne’s return to “Latria” atmosphere.
It’s also possible that Sony requested the shutdown in preparation for a PS4 remaster, but that could be wishful thinking. Would love a version with the dedicated server/P2P hybrid we’ve gotten in recent Souls games, that can indefinitely preserve the online.
Emulation is in a good place for this now. If you have an i7 or higher clocked i5, performance is as good as a PS3 (30 fps cap), maybe a little better in terms of consistency and framedrops?
As far as I know, all visual issues are resolved, too. And cranking the resolution doesn’t require a beefcake video card.
According to their reddit, you still have to cache your own shaders. I dunno if that makes the game awful to play, like BoTW in CEMU or what. The devs do say they are working on improvements to how RPCS3 handles shaders.