Wow, wild to hear that Geinoh Yamashirogumi techno-gamelan score rendered in shitty Genesis synths.
“JOB CHANGE” just sold me the game
I still haven’t finished my first Yakuza game (0), but this looks amazing. The switch to RPG combat actually makes me MORE interested, because I’m really not too into the button-mashing combat in 0.
Yakuza’s always been an RPG, though it got less apparent when they switched away from random encounters. The combat is more actiony, but no moreso than a Tales game. The switch to turn based (which also is rumored to tie into the main character being a DQ fan) makes sense for 7. This way also lets you have more than one party member.
im so ready for a different battle system in yakuza. like dont get me wrong, it was fun as hell, but in yakuza 6 i got tired of seeing the same moves from like, the first game (at least they made it so you can bring fights indoors). i love how theyre dragon quest battles because the protag is a nerd thats obsessed w dragon quest
but yes. this is perfect timing. NEW YEAR NEW FIGHTS NEW ME: YAKUZA 7
There’s a bunch of info out about this game in Japanese and the battle system is the way it is because the protagonist sees himself as the Hero in a DQ game. When you get into fights on the street the enemies turn from old men into post-apocalyptic raiders and shit because the in-universe explanation for the combat is that it occurs normally like old Yakuza in the world and like Dragon Quest in the protagonist’s head. Also you change your class at Hello Work which they licensed from the government to use in the game lmao
I love RgG Team sometimes. It’s cool having spent like a decade of my life playing these ridiculous games.
very excited
every time there’s a steam or PSN sale lately the games I waffle on the most are kiwami 2 / fist of the north star / judgment because I’m only like 70% sure about each of those individually after how much I loved 0 and the time investment is not negligible, but I’m sure I can commit to this
depending on what the encounter rate is like, the game is either going to be more miserable to play or the first time a turn based battle system made something more tolerable
honestly if someone had said to me 3 years ago “yakuza 7 is gonna be a jRPG” I’d have gone ugh, not another one, we’ll never be rid of this genre, etc., but after DQ11 and the new fire emblem I have a newfound degree of confidence in the format and that the developers are self aware enough to make you have to go to a social services centre to “change jobs” is incredible, all doubts are erased
big fan of doing a full ensemble given how hard it’s been to make up for having a protagonist without a heart of gold in the spinoffs, as long as they don’t do something catastrophic like make the encounters totally random rather than visible on the map it’s good
Yakuza has always been a jrpg though, just maybe not in the classical sense??
yeah yakuza is as much of a jrpg as kingdom hearts
JRPGS FOREVER. JRPGS ARE BECOMING AS DIVERSE AS GAMES WITH A DOUBLE JUMP AND THEY’RE HERE TO STAY AND THERE’S NOTHING ANYONE CAN DO
turns out you can do a lot with tons of battles, narrative sidequests, minigames and people as signposts
having to fight chinese people every 12 steps while you try to get an item from don quijote for a child is some big time jrpg shit and I’m glad after 6 games they are just really leaning in because everybody just tiger drops their way through every fight anyway and I’m not really attached to the beat em up shit as long as I still get to see thugs take a snap DDT onto the concrete every once and a while
If anything it’s become less of an RPG as time went on and it blended the action more cleanly into the game flow. Old Yakuza 1-3 is no different from other action RPGs with random encounters like the Tales series. It just has a smaller but more dense world map.
I still remember Yakuza 1 being dinged in some reviews because people thought it was trying to be a GTA clone.
the combat is much more seamless in 6 and Kiwami 2 but it’s still a jrpg. it’s like saying FF15 is less of an RPG for the same reason. at some point this discussion becomes a subjective battle about what actually constitutes a genre but I think the point still stands
Yakuza 1 and 2 originally had random encounters with enemies you couldn’t even see on the map. It’s always been JRPG as fuck, and even the plots are always somehow involving father figures and concepts of honor in ways that are JRPG af.
I still haven’t finished Kiwami 2 or FotNS, or even bought Judgement, but 7 is gonna be a day one for me so hype.
actually the worst change to the Yakuza series is that they got rid of the encounters talking shit to you before every fight in 5. I miss random guys running up to me in Okinawa and telling me that they’re going to kick my ass for not bowing or whatever
Perhaps the switch to turn based can up the shit talk ratio.