baldur's gate & friends

saves costs on voice acting, which is a good thing, we must minimize voice acting in the industry as much as possible

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I mean all the dialog choices are just what a character would say out loud except preceded by *I say

whoa this really does look like divinity 3.

love the fact that the guy doing the demo got annihilated by the first enemy encounter, very responsible truth in advertising type shit

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it’s the true baldur’s gate experience to get completely punked out in the first fight and explode into chunks

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should i play the older games or just wait for this larian thing

the older games are cool. i like icewind dale more than baldur’s gate though

baldur’s gate 1 is one of the most boring games imaginable, but BG2 improves by being at least a little flavorful.

Icewind Dale is great and feels way more like an actual D&D campaign than BG. All your characters are just randos out to get paid, not literal demigods; and there’s no strong narrative thread connecting the increasingly ludicrous scenarios, just cool stuff to throw at your party. There’s also no backtracking – you’re on an expedition. It’s absolutely pure dungeon crawling.

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yeah IWD is some classic murderhobo shit with a motley crew of player created guys and beautiful art/music and I adore it. IWD2 is underrated too though the implementation of 3e rules on the infinity engine are kind of ridiculously busted

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I almost mentioned how much I like the absurdity of IW2 character creation but figured it wouldn’t actually be a selling point for normal people. It’s so incomplete and unsystematic and weird (the only exotic weapon proficiency is bastard sword; you can be descended from a yuan-ti, but it only affects your poison saves; there are cultural background traits described with no proper nouns) that it evokes the wider world it’s obviously carved out of.

Could somebody explain to me who’s only real exposure to DnD is No Rangers Allowed and similar podcasts what the big deal of an RPG video game getting to be an official DnD video game is beyond brand recognition? (which doesn’t even seem that significant considering how the last game was 20 years ago)

Having seen some reporting around the game it seems Larian Studios are excited about how they will get to wrangle 5e into an actually fun and balanced video game so the appeal doesn’t seem to be the video game version of the ruleset at least? Is it instead that they will be able to draw characters from the already established DnD lore? In that case I didn’t realize the lore itself was so beloved.

To me, it’s getting to see stuff that I have imagined, specifically spells, actually depicted graphically? Honestly that’s about it for me, I mostly do not get it either

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i’m really interested in bg3 though i have never played 1 or 2 and only recently played planescape: torment (though i believe i have a fair amount of it to go, still), liked d:os a lot several years back and just got started on d:os2 (…and then resubbed to ffxiv). i mean, i thought ps:t was/is great–like, really great–so i feel like playing bg1+2 before 3 would be cool but there’s also realistically no way i’m gonna do that with so much else coming out this year. i also want to play iwd and the cool expansions for nwn1+2. i’m really not smart. (but at least that might mean when i finally do try these games i’m unlikely to be as bored as tulpa! truthfully it may also help that i’m coming to these games as pretty much an outsider to dnd…?)

thanks for reading my inane thoughts. >_>

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Being able to make a game from copyrighted but actually interesting setting details is basically the point of doing an official dnd thing, hence why I am hoping (and at least by the official footage, have been gratified) that they will make a game heavily rooted in Spelljammer details. Spelljammer is, I think, the only official setting besides Eberron to never have a game based on it

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Also, the scenario that all the player characters have a parasite growing inside them and it both enhances their abilities and threatens to end their lives is literally from my high school D&D notes. Like, verbatim, I wrote that as a campaign scenario when I was 16 and that makes me excited.

(I just really wanted some in setting justification for characters ‘leveling up’ and growing significantly in power over a relatively short span of time)

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I think I’ll have to try this! Its probably terrible!

Eberron had two games, it’s just one was an mmo that (IIRC) minimized the flavor and the other was an experimental RTS.

And for the sake of completeness, there was an Eberron game, some kind of proto-moba thing. I got it in a GOG bundle and never got around to trying it but, again, it’s probably terrible.

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It probably is! But it was the only way I had ever heard of Spelljammer for a long time. I wasn’t even aware it was D&D related. I think I played this on like a 386.