baldur's gate & friends

Question: does this game replicate the same map/locations as the original BG?

no, that would be bizarre. it takes place like decades later at least and half the locations in bg1 are some form of indistinct wilderness. It also takes place to the south of the city, whereas this game seemingly takes place to the east. there’s no reason they’d let your PC into candlekeep, you probably visit the city of Baldur’s Gate again and im sure some shops have the same name as fan service. Jaheira from bg1 is in the game however. If I’m wrong tho and the friendly arm inn is in the game or some shit someone who has played BG3 please feel free to correct me.

also the bg1 locations would translate like shit into 3d but that’s a whole other issue.

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Forgettable Realms is the worst dnd setting and I pray every moment of bg3 that we will leave the stupid sword coast and go back to the rad spelljammer stuff that’s in the intro

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I still can’t believe it’s called the sword coast

it’s like how Florida has the space coast, just total dickheaded branding mad libs

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Like at least put it in Mystara (then it wouldn’t be “Baldur’s Gate” of course but come onnnnn)

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honestly the structure and the setting of this continue to be very very similar to original sin 2. as someone who doesn’t really know D&D this feels more like a continuation of their audition for the gig than I’d have thought

how have you played so many of these and not realized yet that everyone is ripping off forgotten realms because that’s what all the 90s games were set in. it is the Default Fantasy Setting in a lot of these peoples heads

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good question, it’s a weirdly conspicuous blind spot, like, one you’ve resolved to not be interested in a particular thing at the time it takes forever to come back around

like how I didn’t realize 30 rock was actually good for the longest time because it was adjacent to a lot of stuff I disliked

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yeah, there is a reason it became immensely popular even though it’s not the most interesting or creative d&d setting, a lot of fun and goofiness were baked in by its creators from the start

Oh and also it’s always never really given a shit about homos or gender which is why some people really like it too. Computer show me the elminster gender swap saga please (elminster is Ed greenwoods self insert no less)

in one of the gold box realms games you go to a village of people who have been exiled there by bigots and theres like a crossdressing guy just chilling among other things and it is presented emphatically that these “crazy” people who have been forcibly evicted from their homes deserve to live, so you free the town because that’s the right thing to do. Awesome shit for a game from 1992!!

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its not so much that everyone’s ripping off forgotten realms as that forgotten realms is so bland and so kitchen sinky that everything has to resemble it to some degree

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yea this is true as well I was just pointing out that it doesn’t seem too far fetched that crpg designers might have some genuine affection for the setting most d&d crpgs people have nostalgia for take place in

i myself prefer shit like dark sun and spelljammer but they haven’t made games of those that are good and/or not ancient. I’m a sicko who is nostalgic for dark queen of krynn and its bastard draconians though

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“The majority of players” are going to get what they deserve for picking such a BORING choice as the racist cleric

karlach is right there I’m sorry she doesn’t have big milkers like annah from planescape to hypnotize you you wretched fools. This infographic made me a tiefling pussy partisan.

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i am playing this and having fun… im on tactician mode bc how could i resist. idk what it changes. having a great time casting silence to quietly murder various goblin miniboss types by bludgeoning them to death with my cool ass monk elf ladys quarterstaff and fists

i also picked the dark urge which is fun… i like astarion in general ive seen some of the sex stuff watching my roommate play and it’s like hilariously libertine, it really caters towards someone like me who kind of wants to play this as a murder + dating sim (let’s walk in on some interspecies copulation and bludgeon them to death too)

im shameless about reloading saves and the game does nothing to discourage that, not a complaint just an observation idk i like the transparency w/rt branching dialogue trees i kind of think everything with branching dialogue should just have a rewind button or something anyways

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RPGs and visual novels should let you look at dialogue trees like the tactics ogre psp timelines menu

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one of these goblin miniboss rooms contains several conveniently placed pick-uppable explosive barrels you can recklessly toss off the rafters causing explosions that sends the miniboss flying directly into a chasm… i love plotting and scheming ways to murder entire rooms of ppl

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I wish it was easier to see the stuff conveniently placed on the ceiling for the purpose of setting up wile e coyote traps

Confused about the “distressed stalactite” in the owlbear lair that has 24 hp and resistance/immunity to every form of damage, magical or otherwise. I’m not sure how to knock it down?

In the first divinity we couldn’t beat this boss so we went to every other location in the game to collect candles and poison barrels and explosives so one person could engage him in conversation and the other began encircling him with layers of poison and fire (they interact and explode in divinity)plus surrounding him and where his minions spawn with candles to trap them. It was a massacre

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maybe shatter? or throwing a rock at it so it detaches but doesn’t break?