And you thought YOUR dad was bad!!! (Hades)

I will say that I don’t like the fixed order of Hades’s stages, I think there are too few of them, they could have either made room for branching paths with alternate areas, or just randomized the order of them, or implemented any higher degree of randomness at all to truly push the rogue marketing, and I personally was not put off by the static structure of it so I didn’t mind learning it. If you don’t like the game then adding a shit ton of random elements and items and whatnot would ultimately not make it a better experience. I hate Isaac because its core gameplay ideas and visual aesthetic are offputting to me, even though its random builds leave a lot of possibility space

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