Drops two days earlier than initially planned, 22nd June.
Your game title shouldnāt violate the age old rule of show, donāt tell.
Jesus this is a deep cut from my mental back catalogue
I watched the Playdate thing and the best part is when they got the Obra Dinn guy in for a brief segment, and heās like āIāve been messing around with thisā [shows thing heās done] āI donāt know what Iām doing or where this will go but yeah.ā Stunning display of salesmanship right there.
Also, they capped their already twee advertisement with a summary advetisement of such concentrated twee-middlebrow-yuppie-hipster energy that Iām sure that it would kill half the forum on sight (viewers beware).
yeah i would almost certainly take more psychic damage watching this than i would for the equivalent amount of time in YIIK gaemplay footage
very interested in this tbh. afaik thereās pretty much no way of playing gg cartridges currently, besides an actual game gear, and those kinda suck
Portland is maintaining their stellar reputation for being about 15 years behind trend but doing so in an entirely self satisfied way lol
(caveat: I donāt hate what theyāre selling and Iām pretty happy to buy one at this point, seeing as Iāve already given a hundred or so bucks to sokpop for the same game jam attitude and been happy with what Iāve gotten in return)
yes, itās truly, primally terrifying because itās so close
i think the playdate looks neat seems like a cool toy
from a pure money standpoint itās interesting that it has better dollar value than other gimmick hardware like kinect or vr or something but probably less dollar value than spending the same 179 dollars on itch or switch. however, the context of the hardware is important too of course
the television style psychology of theoretically generating conversations around new product(s) every week seems interesting but fundamentally limited in scope because of the nature of the thing
i guess the playdate i would really want is something impossible like a curated flash website that is accessible from anywhere with a click and also blogs still exist and are popular in this fantasy
this is the same problem with how i want a platformer creation tool as easy to use and robust as mario maker without mario but the mario branding in the first place is the thing that makes it mass market enough to have a visible community
i consider myself a āPortland survivorā because the 2 years i spent there were very miserable. it is truly the land of flakiness and passive-aggression. and i donāt even want to get into the XOXO stuff because that stuff is like watching the Zapruder film for me.
YNGLETās cool, a snakey-fish platformer like Hohokum
long trails are such a good hack to increase perceptible smoothness
btw i just want to say that if playdate grows and becomes broadly successful, it is 100% likely that theyāll start sending cease and desist letters and going after all of the knockoff clones that exist of that kind of hardware now. and half of the people who are embracing it now will be like āgee! i never thought this would happen! i thought they were supposed to be not evil!ā as if thereās no precedent for this. they certainly left a good first impression with regards to this with how they tried to legally threaten and force a small indie games event to change their name. but those people would never care about something like that. everythingās going to be okay. nothing to see here. let the good times flow.
i was surprised the video mentioned rolling shipping based on the inevitable over-preordering and just skipped over trying to square that with this part of it at all
this is the remarkable approach to boutique hardware as opposed to the analogue approach, itās definitely an improvement
this looks⦠interesting
I wonder if they named their studio after the elaine may film
As a long time defender of āmetroidvania,ā and āgameplay,ā I gotta say, I have no idea what the hell ārogue-liteā means. Was this really a thing anyone said organically before it popped up in an abstract on Steam?
Sounds like āfetchā or āfrictionā to me.
roguelite used to mean āwe want our game to sell as many copies as spelunky,ā now it means āwe want our game to sell as many copies as hadesā
its just like run based, randomized levels, a form of progression between runs, and also yeah what he said
Ok, I can see it!