# Heat Death (I finally finished a videogame!)

**URL:** <http://selectbutton.net/t/heat-death-i-finally-finished-a-videogame/9694>\
**Category:** Output\
**Created:** [January 28, 2020, 1:49am UTC](http://selectbutton.net/t/heat-death-i-finally-finished-a-videogame/9694 "2020-01-28T01:49:13Z")\
**Posts on this page:** 1\
**Showing post:** 28

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**Author:** ![Gate88](http://selectbutton.net/user_avatar/selectbutton.net/gate88/32/2648_2.png) [@Gate88](http://selectbutton.net/u/Gate88)\
**Post date:** [August 30, 2020, 9:41pm UTC](http://selectbutton.net/t/heat-death-i-finally-finished-a-videogame/9694/28 "2020-08-30T21:41:29Z")

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@Thenar (or any others) – let me know how the “easier” difficulty feels to you. Is it a smoother curve? Are there still large difficulty jumps? What levels give you trouble?

I think the next Pico-8 release is going to have global highscore tables, and I’ll likely update this game to support them. I think I may make something closer to the “easier” mode the default mode, and then players can jump to the harder mode when easier ramps up too slowly for them, but I don’t have much feedback on easier right now (and I think it’s not highlighted well enough in the menu for players to change that value when they’re having trouble).

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