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		<title>Select Button</title>
		<link>http://selectbutton.net/</link>
		<description></description>
		<language>en</language>
		<item>
			<title>DF Bloodline Game</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=41245</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=41245</comments>
			<pubDate>Thu May 16, 2013 8:32 pm</pubDate>
			<dc:creator>Oh God Spiders No</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=41245
			</guid>
			<description>
				There's a lot of cool new stuff happening in Dwarf Fortress and some of us have been itching to play again, so here we go.SELECTBUTTON.NET DWARF FORTRESS BLOODLINE GAMEThe Chronicles of ThundersilversAre you Dwarf Enough?We're playing the most recent version with the Phoebus graphic set. The easiest way to get it set up is to just download the Lazy Newb Pack, here:http://www.bay12forums.com/smf/index.php?topic=59026.0Here are the rules:1. Play for one year, save, then hand the game off to the next person on the list. 2. Post about your experiences, with pictures and commentary.3. No savescumming allowed.4. When you're done, give one of the dwarves your name.5. You must be finished with your turn and have your post uploaded within 5 days, to keep things moving and the thread interesting.6. In your post, answer the following questions:i. In your own words, what were your greatest accomplishments as foredwarf?ii. In what areas of your job could you have shown improvement? What would you like to have done better?iii. What advice would you offer to the next foredwarf? If you do not think you can handle the time commitment and have your turn done within a week, please do not sign up!Current List:1. Oh God Spiders No Saved Game2. scratchmonkey3. schnozlak4. Lucaz5. bza6. Maybe YOU
			</description>
			<content:encoded><![CDATA[
				There's a lot of cool new stuff happening in Dwarf Fortress and some of us have been itching to play again, so here we go.<br/><span style="font-style: italic"><span style="font-size: 28px; line-height: normal"><br/><span style="color: green">SELECTBUTTON.NET DWARF FORTRESS BLOODLINE GAME</span></span></span><br/><span style="color: green"><span style="font-style: italic"><span style="font-size: 18px; line-height: normal">The Chronicles of Thundersilvers</span></span></span><br/><span style="color: green"><span style="font-style: italic">Are you Dwarf Enough?</span></span><br/><br/>We're playing the most recent version with the Phoebus graphic set. The easiest way to get it set up is to just download <a href="http://www.bay12forums.com/smf/index.php?topic=59026.0" target="_blank" class="postlink">the Lazy Newb Pack, here:<br/>http://www.bay12forums.com/smf/index.php?topic=59026.0</a><br/><br/><span style="font-size: 18px; line-height: normal">Here are the rules:<br/><br/>1. Play for one year, save, then hand the game off to the next person on the list. <br/><span style="font-weight: bold">2. Post about your experiences, with pictures and commentary.</span><br/>3. No savescumming allowed.<br/>4. When you're done, give one of the dwarves your name.<br/>5. You must be finished with your turn <span style="text-decoration: underline">and have your post uploaded </span>within 5 days, to keep things moving and the thread interesting.<br/>6. In your post, answer the following questions:<br/><span style="font-style: italic">i. In your own words, what were your greatest accomplishments as foredwarf?<br/>ii. In what areas of your job could you have shown improvement? What would you like to have done better?<br/>iii. What advice would you offer to the next foredwarf? </span><br/><br/><br/>If you do not think you can handle the time commitment and have your turn done within a week, please do not sign up!<br/><br/><span style="color: blue">Current List:<br/>1. <strike>Oh God Spiders No</strike> <a href="http://www.megafileupload.com/en/file/418264/SB-bloodline1-rar.html" target="_blank" class="postlink">Saved Game</a><br/>2. <strike>scratchmonkey</strike><br/>3. schnozlak<br/>4. Lucaz<br/>5. bza<br/>6. Maybe YOU<br/><br/></span></span>
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			<title>Podcast Episode #61: DOS Amigos</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=41176</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=41176</comments>
			<pubDate>Tue May 07, 2013 11:50 pm</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=41176
			</guid>
			<description>
				Stay tuned for Goku Super Saiyan 3 vs. Homer Simpson vs. God  Our DOS gaming podcast.  We talk about discovering games through our local BBSes, shareware, figuring out X-COM sans manual, wardialing, John Draper in my car and the infleunce of ZZT on the custom content editors that come packaged with PC games to this day. ______________________________________________________________Select Button Podcast 61, ft. Adilegian, Apol, B coma, bleak, esc, felix, Rei, and remote ______________________________________________________________Episode #61 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
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				<center><iframe src="http://html5-player.libsyn.com/embed/episode/id/2314816/height/500/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">Stay tuned for Goku Super Saiyan 3 vs. Homer Simpson vs. God </span> <br/><br/>Our DOS gaming podcast.  We talk about discovering games through our local BBSes, shareware, figuring out X-COM sans manual, wardialing, John Draper in my car and the infleunce of ZZT on the custom content editors that come packaged with PC games to this day. <br/>______________________________________________________________<br/><br/><br/><span style="font-weight: bold">Select Button Podcast 61</span>, ft. Adilegian, Apol, B coma, bleak, esc, felix, Rei, and remote<br/><br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #61 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_61__DOS_Amigos.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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		</item>		<item>
			<title>Moonlit Forests</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=41090</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=41090</comments>
			<pubDate>Wed Apr 24, 2013 10:02 pm</pubDate>
			<dc:creator>Rei</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=41090
			</guid>
			<description>
				Kiki Kaikai TsukiyozoushiThe Super Shinobi IIGanbare Goemon: Yukihime Kyuushutsu EmakiResident EvilPsychonautsDark SoulsThank you, Jerel.  &#10084; &#9825; &#10084;
			</description>
			<content:encoded><![CDATA[
				<span style="font-style: italic"><span style="font-weight: bold">Kiki Kaikai Tsukiyozoushi</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0001_12d8b40e-99db-4b83-9dd0-6121ff3a4ee9_zps51445802.jpg" border="0" /><br/><br/><span style="font-style: italic"><span style="font-weight: bold">The Super Shinobi II</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0002_moonlitforest2_zpsb1ec12cd.png" border="0" /><br/><br/><span style="font-style: italic"><span style="font-weight: bold">Ganbare Goemon: Yukihime Kyuushutsu Emaki</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0003_8a2419cb-d9aa-4477-a0b3-c5f36f3fe2ac_zps5eadd0ff.jpg" border="0" /><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0004_1292affc-b568-4591-b8e3-3ec30ad15038_zpsacca1080.jpg" border="0" /><br/><br/><span style="font-style: italic"><span style="font-weight: bold">Resident Evil</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0005_4f38f6b7-663d-4220-a254-4a84a96c98ae_zps3b951bcb.jpg" border="0" /><br/><br/><span style="font-style: italic"><span style="font-weight: bold">Psychonauts</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0006_Psychonauts-Moon_zps9937e63f.jpeg" border="0" /><br/><br/><span style="font-style: italic"><span style="font-weight: bold">Dark Souls</span></span><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0007_678e57f4-9a2b-4cc0-a81d-4f823a7bf575_zpsd8392153.jpg" border="0" /><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0008_113b9bfd-1f81-4b50-ae6b-6be3f56e0a90_zps1b4721b5.jpg" border="0" /><br/><img src="http://forums.selectbutton.net/uploads/images/10/41090/1261376_0009_0394020c-5ce0-4e95-b294-fdf13398c67d_zps8bb574f4.jpg" border="0" /><br/><br/>Thank you, Jerel.  &#10084; &#9825; &#10084;
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			<title>Vurgon (baby's first album)</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=40609</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=40609</comments>
			<pubDate>Sun Mar 03, 2013 2:33 pm</pubDate>
			<dc:creator>diplo</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=40609
			</guid>
			<description>
				Hey all. Here is my first album, released through Ubiktune.Please give it a listen, and maybe spread the word a little.Any feedback's appreciated!
			</description>
			<content:encoded><![CDATA[
				Hey all. Here is my first album, released through Ubiktune.<br/><br/><a href="http://ubiktune.com/releases/ubi059-ario-vurgon" target="_blank" class="postlink"><img src="http://i.imgur.com/O8qAEB1.png" border="0" /></a><br/><br/>Please give it a listen, and maybe spread the word a little.<br/><br/>Any feedback's appreciated!
			]]></content:encoded>
		</item>		<item>
			<title>Podcast Episode #60: Gotta Go Fast</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=40593</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=40593</comments>
			<pubDate>Fri Mar 01, 2013 4:03 pm</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=40593
			</guid>
			<description>
				Do they check for doping? This episode the assembled gang talks about speedrunning, the speedrunning community, this years Awesome Games Done Quick, glitches, Dino Crisis 2, and get to the bottom of why anyone would want to speedrun a 4 disc RPG.______________________________________________________________Select Button Podcast 60, ft. Apol, esc, geinou, nothingxs, Rei, and the unflappable Schwere Viper ______________________________________________________________Episode #60 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
			<content:encoded><![CDATA[
				<center><iframe src="http://html5-player.libsyn.com/embed/episode/id/2236239/height/500/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">Do they check for doping?</span> <br/><br/>This episode the assembled gang talks about speedrunning, the speedrunning community, this years Awesome Games Done Quick, glitches, Dino Crisis 2, and get to the bottom of why anyone would want to speedrun a 4 disc RPG.<br/><br/>______________________________________________________________<br/><br/><span style="font-weight: bold">Select Button Podcast 60</span>, ft. Apol, esc, geinou, nothingxs, Rei, and the unflappable Schwere Viper<br/><br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #60 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_60_Gotta_Go_Fast.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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			<title>Podcast Episode #59: Holiday Deathcast III: SNOWED IN</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=40269</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=40269</comments>
			<pubDate>Wed Jan 30, 2013 9:08 pm</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=40269
			</guid>
			<description>
				Sigh. A wonderful (and tardy) SB tradition.  We talk about Ubisoft's subtle pro-life agenda, shrug's unsubtle date-life agenda, copyright law, and games that received lower scores than God Hand on ign.com.  Oh and something about infants in videogames something something._______________________________________Select Button Podcast 59, ft. adilegian, cubalibre, diplo, felix, Lainer, Renfrew, and shrugSurprise Special Guests: bza, Some Asshole Who Yells Out Sunset Riders (aka notbov) ______________________________________________________________Episode #59 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
			<content:encoded><![CDATA[
				<center><br/><iframe src="http://html5-player.libsyn.com/embed/episode/id/2201749/height/500/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">Sigh.</span> <br/><br/>A wonderful (and tardy) SB tradition.  We talk about Ubisoft's subtle pro-life agenda, shrug's unsubtle date-life agenda, copyright law, and games that received lower scores than God Hand on ign.com.  <br/><br/>Oh and something about infants in videogames something something.<br/>_______________________________________<br/><br/><span style="font-weight: bold">Select Button Podcast 59</span>, ft. adilegian, cubalibre, diplo, felix, Lainer, Renfrew, and shrug<br/><br/><span style="font-weight: bold">Surprise Special Guests</span>: bza, Some Asshole Who Yells Out Sunset Riders (aka notbov)<br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #59 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_59_-_Holiday_Deathcast_III.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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		</item>		<item>
			<title>~MOTHER~ (CAUTION lots of pictures)</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=40226</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=40226</comments>
			<pubDate>Fri Jan 25, 2013 6:44 pm</pubDate>
			<dc:creator>misadventurous</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=40226
			</guid>
			<description>
				title themehi allit's been a couple years since i played the Mother games through, which means i'm quite overdue (i used to beat them yearly). i know dozens of people here have played Earthbound and talked it to death, so instead of making a topic on that (yet...) i'm going to play through &amp; talk about its predecessor, the first Mother aka Earthbound Zero aka just Earthbound (NES). i figure a few people might be interested in the game but not everyone is gonna want to play a kooky old wildly unbalanced Dragon Quest clone (that is also true of Earthbound). so let me do it for you!Mother is a bit of a strange beast compared to its sequels. less openly wacky and setpiecy than Earthbound, and with a thinner, simpler story than either EB or Mother 3 -- you spend most of the game wandering freely about the game's world. there is a broad order to things but it's otherwise very Dragon Quest. if you're strong enough to do it, you can go anywhere.well, that's a pretty big &quot;if&quot;. Mother's difficulty balancing is uneven at best, and grinding is often a necessity, so i'm playing with a version that's patched to double the experience &amp; money that enemies give you.PROLOGUE/POLTERGEIST!like every Mother game, you start out picking out the names of your characters right off the bat. the first three are the same exact archetypes as Ness, Paula and Jeff: the cap-wearing, bat-wielding hero, the kind girl who saw him in a dream, and the nerdy boy who can't use PSI. the fourth character is a child gangster or something in this one. you'll see.no favorite thing or dog in this one, just the people and the food.and with that sparse intro, the game begins, with our hero lounging in a chair in his tiny, plain room.his day suddenly gets a lot more interesting when he steps towards his door and his lamp suddenly comes to life and attacks. it's no match for autobattle and his 10-year-old fists, though!the house shakes and rumbles as supernatural forces course through it...!the boy fights off the objects come to life in his little sisters's rooms, and the poltergeist is quieted. &quot;For the moment...&quot;inside the now-inert doll, he spots a music box, and it plays a strange tune. how mysterious!our mother doesn't seem to realize things have calmed yet.our dad tells us to get out and see the world.slam.i don't know if i'm comfortable with thisapparently father left the basement key on the dog's collar. ingenious hiding spot, dad.wise words from the dogin the basement we find a couple of presents containing: bread, a plastic baseball bat, and our great-grandfather George's diary. these should all come in handy!(protip: bread is not just a healing comestible in this one. if you USE it, you can create a trail of breadcrumbs, and if you USE the crumbs, you'll &quot;follow it back to its source&quot;. basically it's a teleport item.)the only enemies down here are very weak rats, who rarely attack. there are a good number of silly enemies in this game like in Earthbound, but lots of them are just angry wildlife, presumably riled up by alien activity.just like in Earthbound, your mom cooks up your favorite food to restore your stamina, and your sister Minnie can hang onto your extra stuff.(the other sister hangs out in her room for the rest of the game. i forgot to do this but you can go get some orange juice from her if you talk to her. what a nice lil' sis)AMBER ALERTPollyanna (I Believe in You)we take our first steps down the road to ADVENTURE, and the first person we meet is a hysterical mother. HMMthis sounds like a job for =PSYCHIC CHILDREN=i have always wondered if the whole poltergeist scenario is inspired by Poltergeist. this bit of dialogue reminds me of the house being totally destroyed at the end.we move on into the boring little town of Podunk, which i didn't get a lot of screens of, oh well. (look at that cute little mouse though!!) you can go to the city hall and tell the mayor if you want but there's no point if you already know what you're doing. SO I DIDN'T.instead i went to the petstore and used my haggling mastery to score this free canary!i'll spoil this a little ahead of time, not that it's a big secret: your ultimate goal in the game is to acquire 8 fragments of a song, like in Earthbound, only instead of being hidden in the dungeons, they're scattered around the world, each one in a unique form. the first, of course, is the music box in the doll; the next thing i do here is to get the second. however, you can find them in whatever order, whenever you want.hitting the START button brings up the world map. that little tiny black dot just northwest of Podunk is where i'm going.a sampling of the enemies you can find around Podunkmy personal favorite is Wally, the irate farmer.the Hippy's music is the same Johnny B. Goode-inspired tune as it is in Earthbound, if you care.this is the, erm, beautiful bird sanctuary of Podunk, Canary Village. behind that white obelisk...is Laura, the lone canary, wandering by herself on the bank of the river.of course, she's sad because she's missing her canary chick, and reuniting the two earns us the next fragment of the melody.a mother, reunited with her missing child. it's almost like there's some kind of theme they're going for herethis seems like a good place to stop for now. next time: lions, tigers, and zombies, oh my!
			</description>
			<content:encoded><![CDATA[
				<center><img src="http://imageshack.us/a/img15/3245/eartbnd0285.png" border="0" /></center><br/><a href="http://youtu.be/MIlEqDMqAaI" target="_blank" class="postlink">title theme</a><br/><br/>hi all<br/><br/>it's been a couple years since i played the Mother games through, which means i'm quite overdue (i used to beat them yearly). i know dozens of people here have played Earthbound and talked it to death, so instead of making a topic on that (yet...) i'm going to play through &amp; talk about its predecessor, the first Mother aka Earthbound Zero aka just Earthbound (NES). i figure a few people might be interested in the game but not everyone is gonna want to play a kooky old wildly unbalanced Dragon Quest clone (that is also true of Earthbound). so let me do it for you!<br/><br/>Mother is a bit of a strange beast compared to its sequels. less openly wacky and setpiecy than Earthbound, and with a thinner, simpler story than either EB or Mother 3 -- you spend most of the game wandering freely about the game's world. there is a broad order to things but it's otherwise very Dragon Quest. if you're strong enough to do it, you can go anywhere.<br/><br/>well, that's a pretty big &quot;if&quot;. Mother's difficulty balancing is uneven at best, and grinding is often a necessity, so i'm playing with a version that's patched to double the experience &amp; money that enemies give you.<br/><br/><img src="http://imageshack.us/a/img39/2564/eartbnd0003.png" border="0" /><img src="http://imageshack.us/a/img837/1495/eartbnd0004.png" border="0" /><br/><br/><span style="font-weight: bold">PROLOGUE/POLTERGEIST!</span><br/><img src="http://imageshack.us/a/img543/821/eartbnd0005.png" border="0" /><br/><br/>like every Mother game, you start out picking out the names of your characters right off the bat. the first three are the same exact archetypes as Ness, Paula and Jeff: the cap-wearing, bat-wielding hero, the kind girl who saw him in a dream, and the nerdy boy who can't use PSI. the fourth character is a child gangster or something in this one. you'll see.<br/><br/><img src="http://imageshack.us/a/img541/2559/eartbnd0012.png" border="0" /><br/><br/>no favorite thing or dog in this one, just the people and the food.<br/><br/><img src="http://imageshack.us/a/img809/1043/eartbnd0013.png" border="0" /><img src="http://imageshack.us/a/img338/8318/eartbnd0014.png" border="0" /><img src="http://imageshack.us/a/img546/1005/eartbnd0015.png" border="0" /><br/><br/>and with that sparse intro, the game begins, with our hero lounging in a chair in his tiny, plain room.<br/><br/><img src="http://imageshack.us/a/img39/4700/eartbnd0016.png" border="0" /><img src="http://imageshack.us/a/img43/2066/eartbnd0019.png" border="0" /><br/><br/>his day suddenly gets a lot more interesting when he steps towards his door and his lamp suddenly comes to life and attacks. it's no match for autobattle and his 10-year-old fists, though!<br/><br/><img src="http://imageshack.us/a/img28/4632/eartbnd0025.png" border="0" /><br/><br/>the house shakes and rumbles as supernatural forces course through it...!<br/><br/><img src="http://imageshack.us/a/img442/107/eartbnd0026.png" border="0" /><img src="http://imageshack.us/a/img580/5249/eartbnd0027.png" border="0" /><img src="http://imageshack.us/a/img515/1632/eartbnd0029.png" border="0" /><img src="http://imageshack.us/a/img201/3438/eartbnd0030.png" border="0" /><br/><br/>the boy fights off the objects come to life in his little sisters's rooms, and the poltergeist is quieted. &quot;For the moment...&quot;<br/><br/><img src="http://imageshack.us/a/img594/6467/eartbnd0031.png" border="0" /><img src="http://imageshack.us/a/img341/4876/eartbnd0033.png" border="0" /><br/><br/>inside the now-inert doll, he spots a music box, and it plays a strange tune. how mysterious!<br/><br/><img src="http://imageshack.us/a/img152/2148/eartbnd0034.png" border="0" /><br/><br/>our mother doesn't seem to realize things have calmed yet.<br/><br/><img src="http://imageshack.us/a/img593/5886/eartbnd0035.png" border="0" /><img src="http://imageshack.us/a/img823/8428/eartbnd0039.png" border="0" /><img src="http://imageshack.us/a/img254/1661/eartbnd0040.png" border="0" /><img src="http://imageshack.us/a/img202/2200/eartbnd0041.png" border="0" /><br/><br/>our dad tells us to get out and see the world.<br/><br/><img src="http://imageshack.us/a/img132/5381/eartbnd0042.png" border="0" /><img src="http://imageshack.us/a/img853/2788/eartbnd0043.png" border="0" /><img src="http://imageshack.us/a/img194/9076/eartbnd0047.png" border="0" /><br/><br/>slam.<br/><br/><img src="http://imageshack.us/a/img547/3623/eartbnd0048.png" border="0" /><img src="http://imageshack.us/a/img254/5330/eartbnd0049.png" border="0" /><br/><br/>i don't know if i'm comfortable with this<br/><br/><img src="http://imageshack.us/a/img267/3240/eartbnd0050.png" border="0" /><br/><br/>apparently father left the basement key on the dog's collar. ingenious hiding spot, dad.<br/><br/><img src="http://imageshack.us/a/img405/7141/eartbnd0051.png" border="0" /><br/><br/>wise words from the dog<br/><br/><img src="http://imageshack.us/a/img51/4199/eartbnd0052.png" border="0" /><img src="http://imageshack.us/a/img254/6141/eartbnd0053.png" border="0" /><br/><br/>in the basement we find a couple of presents containing: bread, a plastic baseball bat, and our great-grandfather George's diary. these should all come in handy!<br/><br/>(protip: bread is not just a healing comestible in this one. if you USE it, you can create a trail of breadcrumbs, and if you USE the crumbs, you'll &quot;follow it back to its source&quot;. basically it's a teleport item.)<br/><br/>the only enemies down here are very weak rats, who rarely attack. there are a good number of silly enemies in this game like in Earthbound, but lots of them are just angry wildlife, presumably riled up by alien activity.<br/><br/><img src="http://imageshack.us/a/img442/18/eartbnd0056.png" border="0" /><img src="http://imageshack.us/a/img651/2547/eartbnd0057.png" border="0" /><br/><br/>just like in Earthbound, your mom cooks up your favorite food to restore your stamina, and your sister Minnie can hang onto your extra stuff.<br/><br/>(the other sister hangs out in her room for the rest of the game. i forgot to do this but you can go get some orange juice from her if you talk to her. what a nice lil' sis)<br/><br/><span style="font-weight: bold">AMBER ALERT</span><br/><a href="http://youtu.be/QYqDCPg7GPE" target="_blank" class="postlink">Pollyanna (I Believe in You)</a><br/><br/>we take our first steps down the road to ADVENTURE, and the first person we meet is a hysterical <span style="font-weight: bold">mother</span>. <span style="font-style: italic">HMM</span><br/><br/><img src="http://imageshack.us/a/img716/2091/eartbnd0059.png" border="0" /><img src="http://imageshack.us/a/img24/9400/eartbnd0060.png" border="0" /><img src="http://imageshack.us/a/img23/8535/eartbnd0061.png" border="0" /><br/><img src="http://imageshack.us/a/img198/5436/eartbnd0062.png" border="0" /><img src="http://imageshack.us/a/img21/6282/eartbnd0063.png" border="0" /><img src="http://imageshack.us/a/img41/1904/eartbnd0065.png" border="0" /><br/><br/>this sounds like a job for =PSYCHIC CHILDREN=<br/><br/><img src="http://imageshack.us/a/img836/6748/eartbnd0080.png" border="0" /><br/><br/>i have always wondered if the whole poltergeist scenario is inspired by <span style="font-style: italic">Poltergeist</span>. this bit of dialogue reminds me of the house being totally destroyed at the end.<br/><br/><img src="http://imageshack.us/a/img198/7507/eartbnd0067.png" border="0" /><img src="http://imageshack.us/a/img268/5970/eartbnd0068.png" border="0" /><img src="http://imageshack.us/a/img441/7570/eartbnd0078.png" border="0" /><br/><br/>we move on into the boring little town of Podunk, which i didn't get a lot of screens of, oh well. (look at that cute little mouse though!!) you can go to the city hall and tell the mayor if you want but there's no point if you already know what you're doing. SO I DIDN'T.<br/><br/><img src="http://imageshack.us/a/img10/1638/eartbnd0071.png" border="0" /><img src="http://imageshack.us/a/img21/2628/eartbnd0074.png" border="0" /><img src="http://imageshack.us/a/img90/1346/eartbnd0075.png" border="0" /><img src="http://imageshack.us/a/img338/9978/eartbnd0076.png" border="0" /><br/><br/>instead i went to the petstore and used my haggling mastery to score this free canary!<br/><br/>i'll spoil this a little ahead of time, not that it's a big secret: your ultimate goal in the game is to acquire 8 fragments of a song, like in Earthbound, only instead of being hidden in the dungeons, they're scattered around the world, each one in a unique form. the first, of course, is the music box in the doll; the next thing i do here is to get the second. however, you can find them in whatever order, whenever you want.<br/><br/><img src="http://imageshack.us/a/img585/8112/eartbnd0073.png" border="0" /><br/><br/><img src="http://imageshack.us/a/img855/3946/eartbnd0077.png" border="0" /><br/><br/>hitting the START button brings up the world map. that little tiny black dot just northwest of Podunk is where i'm going.<br/><br/><img src="http://imageshack.us/a/img715/900/eartbnd0066.png" border="0" /><img src="http://imageshack.us/a/img802/5526/eartbnd0083.png" border="0" /><img src="http://imageshack.us/a/img801/7924/eartbnd0084.png" border="0" /><img src="http://imageshack.us/a/img266/3461/eartbnd0094.png" border="0" /><br/><br/>a sampling of the enemies you can find around Podunk<br/><br/>my personal favorite is Wally, the irate farmer.<br/>the Hippy's music is the same Johnny B. Goode-inspired tune as it is in Earthbound, if you care.<br/><br/><img src="http://imageshack.us/a/img94/1116/eartbnd0086.png" border="0" /><br/><br/>this is the, erm, <span style="font-style: italic">beautiful</span> bird sanctuary of Podunk, Canary Village. behind that white obelisk...<br/><br/><img src="http://imageshack.us/a/img203/1259/eartbnd0087.png" border="0" /><br/><br/>is Laura, the lone canary, wandering by herself on the bank of the river.<br/><br/><img src="http://imageshack.us/a/img833/1333/eartbnd0089.png" border="0" /><br/><br/>of course, she's sad because she's missing her canary chick, and reuniting the two earns us the next fragment of the melody.<br/><br/>a mother, reunited with her missing child. <span style="font-style: italic">it's almost like there's some kind of <span style="font-weight: bold">theme</span> they're going for here</span><br/><br/>this seems like a good place to stop for now. next time: lions, tigers, and zombies, oh my!<br/><br/><img src="http://img163.imageshack.us/img163/8419/eartbnd0090.png" border="0" />
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			<title>Podcast Episode #58: Arcade Story</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=40110</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=40110</comments>
			<pubDate>Tue Jan 15, 2013 10:33 pm</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=40110
			</guid>
			<description>
				This podcast is actually a large scaling sprite. This episode forum superfriends Renfrew, glitch, and Schwere Viper swap stories about their arcade experiences over the years. Glitch talks about the arcade that's inside of the building where she works, Schwere Viper recalls with frightening accuracy the machines available at his childhood arcade near a laundromat that closed in 1995, and, should you ever find yourself awake in Haneda Airport after a blackout, Renfrew provides easy to understand turn-by-turn directions to Japan's h0ttest UFO catchers.Bonus: learn about the untimely fate of Renfrew's super-sweet Soul Calibur poster._______________________________________Select Button Podcast 58, ft. glitch, Renfrew, and Schwere Viper ______________________________________________________________Episode #58 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
			<content:encoded><![CDATA[
				<center><iframe src="http://html5-player.libsyn.com/embed/episode/id/2185754/height/500/width/500/theme/legacy/direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">This podcast is actually a large scaling sprite.</span> <br/><br/>This episode forum superfriends Renfrew, glitch, and Schwere Viper swap stories about their arcade experiences over the years. Glitch talks about the arcade that's inside of the building where she works, Schwere Viper recalls with frightening accuracy the machines available at his childhood arcade near a laundromat that closed in 1995, and, should you ever find yourself awake in Haneda Airport after a blackout, Renfrew provides easy to understand turn-by-turn directions to Japan's h0ttest UFO catchers.<br/><br/>Bonus: learn about the untimely fate of Renfrew's super-sweet Soul Calibur poster.<br/>_______________________________________<br/><br/><span style="font-weight: bold">Select Button Podcast 58</span>, ft. glitch, Renfrew, and Schwere Viper<br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #58 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_58_Arcade_Story.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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			<title>Podcast Episode #57: Barkley X Kawazu</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=39805</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=39805</comments>
			<pubDate>Wed Dec 19, 2012 4:22 am</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=39805
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			<description>
				&quot;I believe ghosts are like dogs and they just sort of do things arbitrarily.&quot; This episode I interview fellow sb.net forum members and Tales of Games co-founders bort and chef boyardee.  We talk about the development of Barkley, Shut Up and Jam: Gaiden and its impending sequel, The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa for like a whole 49 minutes. The Barkley 2 Kickstarter can be found here!And then, since your appetite for such things is insatiable, Side B of this episode is an in-depth discussion about SaGa creator Akitoshi Kawazu's body of work.  For this part... well let's just say that you might wanna buckle up, because once these '&quot;Bad Boys of Gaming&quot;' get started there is pretty much no turning back. _______________________________________Select Button Podcast 57, ft. B coma, bleak, bort, bza, and c. boyardee ______________________________________________________________Episode #57 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
			<content:encoded><![CDATA[
				<center><br/><iframe src="http://html5-player.libsyn.com/embed/episode/id/2162086/height/500/width/500/theme//direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">&quot;I believe ghosts are like dogs and they just sort of do things arbitrarily.&quot;</span> <br/><br/>This episode I interview fellow sb.net forum members and Tales of Games co-founders bort and chef boyardee.  We talk about the development of <span style="font-style: italic">Barkley, Shut Up and Jam: Gaiden</span> and its impending sequel, <span style="font-style: italic">The Magical Realms of Tír na nÓg: Escape from Necron 7 – Revenge of Cuchulainn: The Official Game of the Movie – Chapter 2 of the Hoopz Barkley SaGa</span> for like a whole 49 minutes. The <a href="http://www.kickstarter.com/projects/talesofgames/barkley-2-an-rpg-sequel-to-barkley-shut-up-and-jam" target="_blank" class="postlink">Barkley 2 Kickstarter</a> can be found <a href="http://www.kickstarter.com/projects/talesofgames/barkley-2-an-rpg-sequel-to-barkley-shut-up-and-jam" target="_blank" class="postlink">here</a>!<br/><br/>And then, since your appetite for such things is insatiable, Side B of this episode is an in-depth discussion about <span style="font-style: italic">SaGa</span> creator Akitoshi Kawazu's body of work.  For this part... well let's just say that you might wanna buckle up, because once these '&quot;Bad Boys of Gaming&quot;' get started there is pretty much no turning back. <br/>_______________________________________<br/><br/><span style="font-weight: bold">Select Button Podcast 57</span>, ft. B coma, bleak, bort, bza, and c. boyardee<br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #57 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_57__Barkley_X_Kawazu.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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			<title>Podcast Episode #56: Unsung Heroes</title>
			<link>http://forums.selectbutton.net/viewtopic.php?t=39739</link>
			<comments>http://forums.selectbutton.net/viewtopic.php?t=39739</comments>
			<pubDate>Thu Dec 13, 2012 1:06 am</pubDate>
			<dc:creator>another coma</dc:creator>
			<guid isPermaLink="true">
				http://forums.selectbutton.net/viewtopic.php?t=39739
			</guid>
			<description>
				&quot;bleak is dead&quot; This episode is about that one game you like that no one else seems to like.  Oh. You really don't like it?FINE.Listen to hear us gush about games no one cares about anymore: Stonekeep, G-Police, Future Cop LAPD, Ground Zero Texas,  Jet Moto 2, Kid Chameleon, SaGa Frontier, Captain Skyhawk, Burt Reynold's Gator for the Nintendo Entertainment System and CRIME KILLER.Also, bleak dies tragically!_______________________________________Select Button Podcast 56, ft. B coma, bleak, cubalibre, felix, and Oh God Spiders No      ______________________________________________________________Episode #56 Direct Link: Click Here_______________________________________________________________If you use iTunes, follow this link to subscribe_______________________________________________________________Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/
			</description>
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				<center><br/><iframe src="http://html5-player.libsyn.com/embed/episode/id/2155590/height/500/width/500/theme//direction/no/autoplay/no/autonext/no/thumbnail/yes/preload/no/no_addthis/no/" height="500" width="500" scrolling="no"></iframe><br/><br/><span style="font-weight: bold">&quot;bleak is dead&quot;</span> <br/><br/>This episode is about that one game you like that no one else seems to like.  <br/><br/>Oh. You really don't like it?<br/><br/>FINE.<br/><br/>Listen to hear us gush about games no one cares about anymore: Stonekeep, G-Police, Future Cop LAPD, Ground Zero Texas,  Jet Moto 2, Kid Chameleon, SaGa Frontier, Captain Skyhawk, Burt Reynold's Gator for the Nintendo Entertainment System and CRIME KILLER.<br/><br/>Also, bleak dies tragically!<br/>_______________________________________<br/><br/><span style="font-weight: bold">Select Button Podcast 56</span>, ft. B coma, bleak, cubalibre, felix, and Oh God Spiders No    <br/> <br/> ______________________________________________________________<br/><br/><span style="font-size: 24px; line-height: normal"><span style="font-weight: bold">Episode #56 Direct Link: <a href="http://traffic.libsyn.com/selectbutton/Episode_56__Unsung_Heroes.mp3" target="_blank" class="postlink">Click Here</a></span></span><br/><br/>_______________________________________________________________<br/><br/><span style="font-weight: bold">If you use iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=338051643" target="_blank" class="postlink">follow this link to subscribe</span></a><br/>_______________________________________________________________<br/><br/>Check out the RSS feed at our libsyn blog at http://selectbutton.libsyn.com/<br/></center>
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